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Called when the lifetime state of a lifetime-tracked object changes.

Syntax

Parameters

NewState
Type: D3D12_LIFETIME_STATE
The new state.

Return value

Type: void None.

Remarks

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

Last modified on August 20, 2026