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Encapsulates a list of graphics commands for rendering, extending the interface to support programmable sample positions, atomic copies for implementing late-latch techniques, and optional depth-bounds testing.
Note This interface, introduced in the Windows 10 Creators Update, is the latest version of the ID3D12GraphicsCommandList interface. Applications targeting Windows 10 Creators Update should use this interface instead of ID3D12GraphicsCommandList.

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

Core Interfaces ID3D12GraphicsCommandList
Last modified on August 20, 2026