game_chat_sample_type
Describes the data type that represents a single Game Chat 2 audio sample.Syntax
Constants
Remarks
This enumeration is used by the game_chat_audio_format structure to indicate whether the audio data represented by the structure uses Pulse Code Modulation (PCM) data represented by either integers or floating-point numbers. Thegame_chat_audio_format structure identifies the audio format of the buffers the app retrieves from and submits to Game Chat 2 when real-time audio manipulation is enabled. For more information about audio formats, see Real-time audio manipulation.
Requirements
Header: GameChat2.h Supported platforms: Windows, XBOX One family consoles and XBOX Series consolesSee also
Intro to Game Chat 2GameChat2 members
