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Action

Physical controller actions that can be referenced.

Action Values

Remarks

An action can be any of the buttons on a controller, the left bumper, the right bumper, the trigger, or a thumbstick click. It can also be mapped to a polar joystick action, such as a joystick being pushed all the way in a particular direction. Controls can accept either a single action or an array of actions to represent multiple actions being take at the same time.

Sample

Example 1: Action is pressing the A button

Example 2: Action is pressing the left bumper and the right bumper buttons simultaneously

See Also

Touch Adaptation Kit Reference
Layer action
Last modified on August 4, 2026