> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PlayFabLocalPlayer.IsChatControlAvailable

> Party Unity SDK 中 PlayFabLocalPlayer.IsChatControlAvailable 的參考，指出本機玩家的聊天控制項是否已可供使用。

# IsChatControlAvailable

取得指示，表示是否可以安全地使用任何依賴與此玩家相關聯之聊天控制項的公用 API。使用者建立或加入 Party 之後，玩家的聊天控制項就會變成可用。

```csharp theme={null}
public bool PlayFabLocalPlayer.IsChatControlAvailable { get; }
```

## 屬性值

IsChatControlAvailable

[bool]()


## Related topics

- [PlayFabLocalPlayer 類別](/zh-TW/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfablocalplayer/index.md)
- [PlayFabLocalPlayer.LanguageCode](/zh-TW/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfablocalplayer/properties/playfabunitylanguagecode.md)
- [PlayFabLocalPlayer.PlatformSpecificUserId](/zh-TW/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfablocalplayer/properties/playfabunityplatformspecificuserid.md)
- [PartyLocalChatControl::PopulateAvailableTextToSpeechProfiles](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_populateavailabletexttospeechprofiles.md)
- [PartyLocalChatControl::GetAvailableTextToSpeechProfiles](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getavailabletexttospeechprofiles.md)
