> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyLocalChatAudioInputChangedStateChange

> *LocalChatAudioInputChanged* 類型狀態變更的特定資訊。

*LocalChatAudioInputChanged* 類型狀態變更的特定資訊。

## 語法

```cpp theme={null}
struct PartyLocalChatAudioInputChangedStateChange : PartyStateChange {  
    PartyLocalChatControl* localChatControl;  
    PartyAudioInputState state;  
    PartyError errorDetail;  
}  
```

### 成員

**`localChatControl`**   [PartyLocalChatControl](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/partylocalchatcontrol)\*

發生音訊輸入狀態變更的本機聊天控制項。

**`state`**   [PartyAudioInputState](/zh-TW/services/playfab/multiplayer/networking/reference/enums/partyaudioinputstate)

表示與聊天控制項相關聯之音訊輸入的新狀態。

**`errorDetail`**   PartyError

診斷值，提供有關任何潛在錯誤狀況的其他疑難排解資訊。

可透過 [PartyManager::GetErrorMessage()](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage) 擷取此錯誤詳細資料的人類可讀形式。

## 需求

**標頭：** Party.h

## 另請參閱

[Party 成員](/zh-TW/services/playfab/multiplayer/networking/reference/party_members)\
[PartyLocalChatControl::SetAudioInput](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_setaudioinput)


## Related topics

- [PartyLocalChatControl::SetAudioInput](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_setaudioinput.md)
- [PartyLocalChatControl::GetAudioInput](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getaudioinput.md)
- [PartyLocalChatControlChatIndicator](/zh-TW/services/playfab/multiplayer/networking/reference/enums/partylocalchatcontrolchatindicator.md)
- [語音聊天疑難排解](/zh-TW/services/playfab/community/voice-communications/concepts-audio-troubleshooting.md)
- [Party C/C++ API 概觀](/zh-TW/services/playfab/multiplayer/networking/reference/party_members.md)
