> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyLocalUser::GetEntityId

> 取得與此本機使用者相關聯的 PlayFab 實體識別碼。

取得與此本機使用者相關聯的 PlayFab 實體識別碼。

## 語法

```cpp theme={null}
PartyError GetEntityId(  
    PartyString* entityId  
)  
```

### 參數

**`entityId`**   [PartyString\*](/zh-TW/services/playfab/multiplayer/networking/reference/typedefs)\
*library-allocated output*

使用者的輸出實體識別碼。

### 傳回值

PartyError

`c_partyErrorSuccess` (如果呼叫成功)，否則為錯誤碼。可透過 [PartyManager::GetErrorMessage()](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage) 擷取錯誤碼的人類可讀形式。

## 備註

擷取的 PlayFab 實體識別碼與遊戲透過 [PartyManager::CreateLocalUser()](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createlocaluser) 或 [PartyManager::CreateLocalUserWithEntityType()](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createlocaluserwithentitytype) 提供的實體識別碼相同。這也與代表該實體之 `PFEntityKey` 結構的 *id* 欄位中的值相同。[GetEntityType()](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalUser/methods/partylocaluser_getentitytype) 傳回的值則代表 `PFEntityKey` 的另一半。 \
\
&#x20;實體識別碼字串的記憶體在本機使用者的存留期間內保持有效，也就是直到 [PartyManager::StartProcessingStateChanges()](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_startprocessingstatechanges) 提供其 [PartyDestroyLocalUserCompletedStateChange](/zh-TW/services/playfab/multiplayer/networking/reference/structs/partydestroylocalusercompletedstatechange)，且所有參考該本機使用者的狀態變更都已傳回給 [PartyManager::FinishProcessingStateChanges()](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_finishprocessingstatechanges) 為止。

## 需求

**標頭：** Party.h

## 另請參閱

[PartyLocalUser](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalUser/partylocaluser)\
[PartyLocalUser::GetEntityType](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalUser/methods/partylocaluser_getentitytype)\
[PartyManager::CreateLocalUser](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createlocaluser)\
[PartyManager::CreateLocalUserWithEntityType](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createlocaluserwithentitytype)


## Related topics

- [PartyLocalUser::GetEntityType](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalUser/methods/partylocaluser_getentitytype.md)
- [PartyLocalUser::UpdateEntityToken](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalUser/methods/partylocaluser_updateentitytoken.md)
- [PartyEndpoint::GetEntityId](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getentityid.md)
- [PartyChatControl::GetEntityId](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getentityid.md)
- [PartyLocalUser::GetCustomContext](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalUser/methods/partylocaluser_getcustomcontext.md)
