> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyLocalChatControl::GetIncomingTextMuted

> 提供來自目標聊天控制項的傳入文字訊息，相對於本機聊天控制項而言，先前是否已設為靜音。

提供來自目標聊天控制項的傳入文字訊息，相對於本機聊天控制項而言，先前是否已設為靜音。

## 語法

```cpp theme={null}
PartyError GetIncomingTextMuted(  
    const PartyChatControl* targetChatControl,  
    PartyBool* muted  
)  
```

### 參數

**`targetChatControl`**   [PartyChatControl\*](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/partychatcontrol)

目標聊天控制項。

**`muted`**   [PartyBool\*](/zh-TW/services/playfab/multiplayer/networking/reference/typedefs)\
*輸出*

如果已靜音則為 true，否則為 false。

### 傳回值

PartyError

`c_partyErrorSuccess` (如果呼叫成功)，否則為錯誤碼。可透過 [PartyManager::GetErrorMessage()](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage) 擷取錯誤碼的人類可讀形式。

## 備註

聊天文字靜音會決定是否將來自目標聊天控制項的傳入聊天文字訊息提供給本機聊天控制項。

## 需求

**標頭：** Party.h

## 另請參閱

[PartyLocalChatControl](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/partylocalchatcontrol)


## Related topics

- [PartyLocalChatControl::SetIncomingTextMuted](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_setincomingtextmuted.md)
- [PartyLocalChatControl::GetIncomingAudioMuted](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getincomingaudiomuted.md)
- [PartyLocalChatControl::SetIncomingAudioMuted](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_setincomingaudiomuted.md)
- [PartyLocalChatControl::GetAudioInputMuted](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getaudioinputmuted.md)
- [PartyLocalChatControl::SetAudioInputMuted](/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_setaudioinputmuted.md)
