> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PlayFabMultiplayer.JoinLobby

> PlayFabMultiplayer.JoinLobby

## 方法 (1/2)

以本機 PlayFab 實體的身分加入大廳。

```csharp theme={null}
public static Lobby JoinLobby(PFEntityKey newMember, string connectionString, 
    IDictionary<string, string> memberKeyValuePairs)
```

| 參數 | 描述 |
| - | - |
| newMember | 加入大廳的本機實體。 |
| connectionString | 實體用來加入大廳的連線字串。 |
| memberKeyValuePairs | 大廳加入者的初始成員屬性數目。 |

## 傳回值 (1/2)

輸出大廳物件，可用來將作業排入佇列，以便在此作業完成時立即執行。

## 備註 (1/2)

這是非同步作業。成功完成時，遊戲會先收到 [`OnLobbyMemberAdded`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyMemberAdded)，接著收到 [`OnLobbyUpdated`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyUpdated) 和 [`OnLobbyJoinCompleted`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyJoinCompleted)，其 `OnLobbyJoinCompleted.result` 欄位設為 [`Success`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyError/Success)。完成失敗時，遊戲會收到 [`OnLobbyJoinCompleted`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyJoinCompleted)，其 `result` 欄位設為失敗。

***

## 方法 (2/2)

以本機 PlayFab 實體的身分加入大廳。

```csharp theme={null}
public static Lobby JoinLobby(PlayFabAuthenticationContext newMember, string connectionString, 
    IDictionary<string, string> memberKeyValuePairs)
```

| 參數 | 描述 |
| - | - |
| newMember | 加入大廳的本機實體。 |
| connectionString | 實體用來加入大廳的連線字串。 |
| memberKeyValuePairs | 大廳加入者的初始成員屬性數目。 |

## 傳回值 (2/2)

輸出大廳物件，可用來將作業排入佇列，以便在此作業完成時立即執行。

## 備註 (2/2)

這是非同步作業。成功完成時，遊戲會先收到 [`OnLobbyMemberAdded`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyMemberAdded)，接著收到 [`OnLobbyUpdated`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyUpdated) 和 [`OnLobbyJoinCompleted`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyJoinCompleted)，其 `OnLobbyJoinCompleted.result` 欄位設為 [`Success`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyError/Success)。完成失敗時，遊戲會收到 [`OnLobbyJoinCompleted`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyJoinCompleted)，其 `result` 欄位設為失敗。

## 另請參閱

* class [Lobby](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/overview)
* class [PFEntityKey](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/overview)
* class [PlayFabMultiplayer](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/overview)
* namespace [PlayFab.Multiplayer](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [PlayFabMultiplayerServer.JoinLobbyAsServer 方法](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/JoinLobbyAsServer.md)
- [PlayFabMultiplayer.OnLobbyJoinCompleted](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyJoinCompleted.md)
- [PlayFabMultiplayer 類別](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/overview.md)
- [PlayFabMultiplayer.JoinArrangedLobby](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/JoinArrangedLobby.md)
- [PlayFabMultiplayer.OnLobbyJoinArrangedLobbyCompleted](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyJoinArrangedLobbyCompleted.md)
