> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Lobby.ServerPostUpdate

> Lobby.ServerPostUpdate

# Lobby.ServerPostUpdate 方法

以伺服器擁有者身分將更新張貼至大廳。

```csharp theme={null}
public void ServerPostUpdate(LobbyDataUpdate lobbyUpdate)
```

| 參數 | 描述 |
| - | - |
| lobbyUpdate | 代表伺服器擁有者套用至大廳共用部分的更新。 |

## 備註

這是一項非同步作業。成功完成時，遊戲會收到 `OnServerLobbyPostUpdateCompleted result` 欄位設定為 [`Success`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyError/Success) 的 [`OnServerLobbyPostUpdateCompleted`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyPostUpdateCompleted)。 失敗完成時，遊戲會收到 `OnServerLobbyPostUpdateCompleted result` 欄位設定為失敗錯誤碼的 [`OnServerLobbyPostUpdateCompleted`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyPostUpdateCompleted)。 如果套用更新會變更大廳的狀態，遊戲稍後會收到 [`OnLobbyPostUpdateCompleted`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyPostUpdateCompleted)。

此作業成功完成只表示大廳服務已接受更新。在將具有更新狀態的 [`OnLobbyPostUpdateCompleted`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyPostUpdateCompleted) 提供給遊戲之前，遊戲對大廳狀態的本機檢視不會反映此更新。

雖然此方法存在於統一的跨平台標頭中，但它只針對 Windows 和 XBOX 實作。此方法在其他平台上會傳回錯誤。

## 另請參閱

* class [LobbyDataUpdate](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyDataUpdate/overview)
* class [Lobby](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/overview)
* namespace [PlayFab.Multiplayer](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [PlayFabMultiplayerServer.OnServerLobbyPostUpdateCompleted](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyPostUpdateCompleted.md)
- [Lobby.PostUpdateAsServer](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/PostUpdateAsServer.md)
- [PFLobbyServerPostUpdateAsServer](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyserverpostupdateasserver.md)
- [PFLobbyServerPostUpdate](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyserverpostupdate.md)
- [PFLobbyPostUpdate](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbypostupdate.md)
