> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Lobby.MaxMemberCount

> Lobby.MaxMemberCount

# Lobby.MaxMemberCount 屬性

取得大廳的最大成員計數。

```csharp theme={null}
public uint MaxMemberCount { get; }
```

## 傳回值

大廳的最大成員計數。

## 備註

如果此大廳物件是透過呼叫 [`JoinLobby`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/JoinLobby) 建立的，則在 [`ProcessLobbyStateChanges`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/ProcessLobbyStateChanges) 提供 `OnLobbyUpdated maxMembersUpdated` 設定為 true 的 [`OnLobbyUpdated`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyUpdated) 之前，此方法會傳回 0。 如果加入大廳成功，保證在 [`ProcessLobbyStateChanges`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/ProcessLobbyStateChanges) 提供 [`OnLobbyJoinCompleted`](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyJoinCompleted) 時已填入此欄位。

## 另請參閱

* class [Lobby](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/overview)
* namespace [PlayFab.Multiplayer](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [Find Lobbies](/api-reference/lobby/find-lobbies.md)
- [從 MPSD 移至 PlayFab Multiplayer 與 MPA](/zh-TW/services/xbox-services/multiplayer/mpsd/concepts/live-mpsd-to-mlp.md)
- [尋找大廳](/zh-TW/services/playfab/multiplayer/lobby/find-lobbies.md)
- [Find Friend Lobbies](/api-reference/lobby/find-friend-lobbies.md)
- [尋找好友大廳](/zh-TW/services/playfab/api-references/rest/multiplayer/lobby/find-friend-lobbies.md)
