> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFMultiplayer C/C++ API 概觀 - PFMultiplayer.h

> PFMultiplayer.h C/C++ API 索引：用於初始化和管理 PlayFab Multiplayer 程式庫的函式、回呼、列舉和結構。

## 函式

| 函式 | 描述 |
| - | - |
| [PFMultiplayerGetErrorMessage](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/functions/pfmultiplayergeterrormessage) | 取得 PlayFab Multiplayer 程式庫所產生之錯誤的人類可讀形式。 |
| [PFMultiplayerInitialize](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/functions/pfmultiplayerinitialize) | 初始化 PlayFab Multiplayer 程式庫的執行個體。 |
| [PFMultiplayerSetEntityToken](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/functions/pfmultiplayersetentitytoken) | 設定代表實體執行程式庫動作時應用於驗證的權杖。如果先前已為該實體設定權杖，這會取代其先前的權杖。 |
| [PFMultiplayerSetMemoryCallbacks](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/functions/pfmultiplayersetmemorycallbacks) | 選擇性地設定 Multiplayer 程式庫應使用的記憶體配置和釋放回呼。 |
| [PFMultiplayerSetThreadAffinityMask](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/functions/pfmultiplayersetthreadaffinitymask) | 選擇性地設定內部 Multiplayer 程式庫執行緒將在哪個處理器上執行。 |
| [PFMultiplayerUninitialize](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/functions/pfmultiplayeruninitialize) | 立即回收與所有 Multiplayer 程式庫物件相關聯的所有資源。 |

## 回呼

| 回呼 | 描述 |
| - | - |
| [PFMultiplayerAllocateMemoryCallback](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/callbacks/pfmultiplayerallocatememorycallback) | 每次 PlayFab Multiplayer 程式庫必須動態配置新的記憶體緩衝區時叫用的回呼。 |
| [PartyFreeMemoryCallback](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/callbacks/pfmultiplayerfreememorycallback) | 每次 PlayFab Multiplayer 程式庫不再需要先前配置的記憶體緩衝區且可將其釋放時叫用的回呼。 |

## 列舉

| 列舉 | 描述 |
| - | - |
| [PFMultiplayerThreadId](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/enums/pfmultiplayerthreadid) | Multiplayer 程式庫用於內部用途的執行緒。 |


## Related topics

- [PFMultiplayer C/C++ API 概觀 - PFMatchmaking.h](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/pfmatchmaking_members.md)
- [PFMultiplayerUninitialize](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/functions/pfmultiplayeruninitialize.md)
- [PFMultiplayerInitialize](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/functions/pfmultiplayerinitialize.md)
- [PFMultiplayerThreadId](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/enums/pfmultiplayerthreadid.md)
- [PFMultiplayerAllocateMemoryCallback](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/callbacks/pfmultiplayerallocatememorycallback.md)
