> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFEntityKey - PlayFab Multiplayer SDK

> PlayFab Multiplayer C++ SDK 中的 PFEntityKey：結合實體類型和識別碼的結構，在 Lobby 和 Matchmaking API 中唯一識別單一實體。

PFEntityKey 資料模型。結合實體類型和識別碼的結構，可唯一識別單一實體。

## 語法

```cpp theme={null}
typedef struct PFEntityKey {  
    const char* id;  
    const char* type;  
} PFEntityKey;  
```

### 成員

**`id`**   const char\*\
**Null\_terminated**

實體的唯一識別碼。

**`type`**   const char\*\
**Null\_terminated**

實體類型。請參閱 /playfab/live-service-management/game-configuration/entities/available-built-in-entity-types。

玩家實體通常是 `title_player_account` 類型。如需詳細資訊，請參閱 /playfab/live-service-management/game-configuration/entities/available-built-in-entity-types。

## 備註

如需實體的詳細資訊，請參閱 /playfab/live-service-management/game-configuration/entities/。

## 需求

**標頭：** PFEntityKey.h


## Related topics

- [PlayFab Multiplayer Unity SDK](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/index.md)
- [PFEntityKey](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/PFEntityKey.md)
- [PFEntityKey.Id](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/Id.md)
- [PFEntityKey.Type](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/Type.md)
- [PFEntityKey 類別](/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/overview.md)
