> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFLobbyServerLeaveLobbyAsServerCompletedStateChange

> PlayFab Multiplayer ServerLeaveLobbyAsServerCompleted 狀態變更的詳細資料，在遊戲伺服器完成離開用戶端擁有的大廳時引發。

*ServerLeaveLobbyAsServerCompleted* 類型狀態變更的特定資訊。

## 語法

```cpp theme={null}
struct PFLobbyServerLeaveLobbyAsServerCompletedStateChange : PFLobbyStateChange {  
    PFLobbyHandle lobby;  
    void* asyncContext;  
}  
```

### 成員

**`lobby`**   PFLobbyHandle\
*不得為 null*

提供給與此狀態變更相關聯之呼叫的 lobby。

**`asyncContext`**   void\*

提供給與此狀態變更相關聯之呼叫的非同步內容。

## 需求

**標頭：** PFLobby.h

## 另請參閱

[PFLobby 成員](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members)


## Related topics

- [PFLobbyServerLeaveAsServer](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyserverleaveasserver.md)
- [PFLobbyStateChangeType](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbystatechangetype.md)
- [PFLobbyLeaveLobbyCompletedStateChange](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyleavelobbycompletedstatechange.md)
- [PFLobbyClaimServerLobbyCompletedStateChange](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyclaimserverlobbycompletedstatechange.md)
- [PFLobbyJoinLobbyAsServerCompletedStateChange](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyjoinlobbyasservercompletedstatechange.md)
