> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFLobbyDisconnectedStateChange

> PlayFab Multiplayer 大廳 Disconnected 狀態變更的詳細資料，在用戶端完全與大廳服務中斷連線後傳遞。

*Disconnected* 類型狀態變更的特定資訊。

## 語法

```cpp theme={null}
struct PFLobbyDisconnectedStateChange : PFLobbyStateChange {  
    PFLobbyHandle lobby;  
}  
```

### 成員

**`lobby`**   PFLobbyHandle\
*不得為 null*

已中斷連線的大廳。

## 備註

此狀態變更表示大廳已完成中斷連線。這是將為此大廳物件提供的最後一個狀態變更。一旦此狀態變更傳回給 [PFMultiplayerFinishProcessingLobbyStateChanges()](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerfinishprocessinglobbystatechanges)，大廳物件的記憶體就會變成無效。

## 需求

**標頭：** PFLobby.h

## 另請參閱

[PFLobby 成員](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members)


## Related topics

- [PFLobbyStateChangeType](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbystatechangetype.md)
- [PFLobbyStateChange](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbystatechange.md)
- [PFLobbyUpdatedStateChange](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyupdatedstatechange.md)
- [PFLobbyDisconnectingStateChange](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbydisconnectingstatechange.md)
- [PFLobbyLeaveLobbyCompletedStateChange](/zh-TW/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyleavelobbycompletedstatechange.md)
