> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFSegmentsGetPlayerSegmentsResult

> PFSegmentsGetPlayerSegmentsResult 資料模型。

PFSegmentsGetPlayerSegmentsResult 資料模型。

## 語法

```cpp theme={null}
typedef struct PFSegmentsGetPlayerSegmentsResult {  
    PFSegmentsGetSegmentResult const* segments;  
    uint32_t segmentsCount;  
} PFSegmentsGetPlayerSegmentsResult;  
```

### 成員

**`segments`**   [PFSegmentsGetSegmentResult](/zh-TW/services/playfab/api-references/c/pfsegmentstypes/structs/pfsegmentsgetsegmentresult) const\*<br />*may be nullptr*

（選擇性）所要求玩家目前所屬的區段陣列。

**`segmentsCount`**   uint32\_t

segments 的計數

## 需求

**標頭：** PFSegmentsTypes.h

## 另請參閱

[PFSegmentsTypes 成員](/zh-TW/services/playfab/api-references/c/pfsegmentstypes/pfsegmentstypes_members)


## Related topics

- [PFSegmentsClientGetPlayerSegmentsGetResult](/zh-TW/services/playfab/api-references/c/pfsegments/functions/pfsegmentsclientgetplayersegmentsgetresult.md)
- [PFSegmentsServerGetPlayerSegmentsGetResult](/zh-TW/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetplayersegmentsgetresult.md)
- [服務 C API 概觀 - PFSegmentsTypes.h](/zh-TW/services/playfab/api-references/c/pfsegmentstypes/pfsegmentstypes_members.md)
- [PFSegmentsServerGetPlayersInSegmentGetResult](/zh-TW/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetplayersinsegmentgetresult.md)
- [PFSegmentsClientGetPlayerSegmentsAsync](/zh-TW/services/playfab/api-references/c/pfsegments/functions/pfsegmentsclientgetplayersegmentsasync.md)
