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> Use this file to discover all available pages before exploring further.

# PFGameSaveFilesUiActiveDeviceContentionUserAction

> PFGameSaveFilesUiActiveDeviceContentionCallback 的使用者動作。

PFGameSaveFilesUiActiveDeviceContentionCallback 的使用者動作。

## 語法

```cpp theme={null}
enum class PFGameSaveFilesUiActiveDeviceContentionUserAction  : uint32_t  
{  
    Cancel = 0,  
    Retry,  
    SyncLastSavedData,  
}  
```

## 常數

| 常數 | 說明 |
| - | - |
| Cancel | 取消目前的作業。 |
| Retry | 重試目前的作業。 |
| SyncLastSavedData | 同步最後儲存的資料。這會讓本機裝置成為作用中裝置。之後，遠端裝置將無法上傳，因為它不再是作用中裝置。這可防止來自多部裝置的未同步進度 |

## 需求

**標頭：** PFGameSaveFilesUi.h

## 另請參閱

[PFGameSaveFilesUi 成員](/zh-TW/services/playfab/api-references/c/pfgamesavefilesui/pfgamesavefilesui_members)


## Related topics

- [PFGameSaveFilesSetUiActiveDeviceContentionResponse](/zh-TW/services/playfab/api-references/c/pfgamesavefilesui/functions/pfgamesavefilessetuiactivedevicecontentionresponse.md)
- [服務 C API 概觀 - PFGameSaveFilesUi.h](/zh-TW/services/playfab/api-references/c/pfgamesavefilesui/pfgamesavefilesui_members.md)
- [PFGameSaveFilesUiActiveDeviceContentionCallback](/zh-TW/services/playfab/api-references/c/pfgamesavefilesui/functions/pfgamesavefilesuiactivedevicecontentioncallback.md)
- [PFGameSaveFilesUiConflictUserAction](/zh-TW/services/playfab/api-references/c/pfgamesavefilesui/enums/pfgamesavefilesuiconflictuseraction.md)
- [PFGameSaveFilesUiProgressUserAction](/zh-TW/services/playfab/api-references/c/pfgamesavefilesui/enums/pfgamesavefilesuiprogressuseraction.md)
