> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XGameSaveInitializeProviderResult

> XGameSaveInitializeProviderResult

# XGameSaveInitializeProviderResult

包含 [XGameSaveInitializeProviderAsync](/zh-TW/reference/system/xgamesave/functions/xgamesaveinitializeproviderasync) 呼叫的結果。

## 語法

```cpp theme={null}
HRESULT XGameSaveInitializeProviderResult(  
         XAsyncBlock* async,  
         XGameSaveProviderHandle* provider  
)  
```

### 參數

*async*   \_In\_\
類型：[XAsyncBlock\*](/zh-TW/reference/system/xasync/structs/xasyncblock)

從 [XGameSaveInitializeProviderAsync](/zh-TW/reference/system/xgamesave/functions/xgamesaveinitializeproviderasync) 呼叫傳遞的 AsyncBlock。

*provider*   \_Outptr\_result\_nullonfailure\_\
類型：XGameSaveProviderHandle\*

要指派的 gs\_provider\_handle\_t。

### 傳回值

類型：HRESULT

函式結果。

## 備註

此函式會在 [XGameSaveInitializeProviderAsync](/zh-TW/reference/system/xgamesave/functions/xgamesaveinitializeproviderasync) 的 AsyncBlock 呼叫函式中呼叫。此函式用來取得 [XGameSaveInitializeProviderAsync](/zh-TW/reference/system/xgamesave/functions/xgamesaveinitializeproviderasync) 的結果，並會傳回該呼叫所建立的 **XGameSaveProviderHandle**。結果方法通常會與稍後呼叫它們的非同步呼叫內嵌撰寫，但也可以撰寫為個別函式。

## 需求

**標頭：** XGameSave.h

**程式庫：** xgameruntime.lib

**支援的平台：** Windows、XBOX One 系列主機和 XBOX Series 主機

## 概念文件

* [非同步程式設計設計目標和改進](/zh-TW/build/core-features/common/async/async-whitepaper)

## 另請參閱

[XGameSave](/zh-TW/reference/system/xgamesave/xgamesave_members)\
[XGameSaveInitializeProviderAsync](/zh-TW/reference/system/xgamesave/functions/xgamesaveinitializeproviderasync)\
[偵錯遊戲存檔](/zh-TW/build/core-features/common/game-save/game-saves-debugging)


## Related topics

- [XGameSaveInitializeProviderResult](/reference/system/xgamesave/functions/xgamesaveinitializeproviderresult.md)
- [XGameSaveInitializeProviderAsync](/reference/system/xgamesave/functions/xgamesaveinitializeproviderasync.md)
