> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblContextSettingsSetUseCrossPlatformQosServers

> XblContextSettingsSetUseCrossPlatformQosServers

# XblContextSettingsSetUseCrossPlatformQosServers

控制是否使用跨平台 QoS 端點。在某些情況下，如果您在啟用 TV\_API 的情況下發行，會希望能夠自行選擇。

## 語法

```cpp theme={null}
HRESULT XblContextSettingsSetUseCrossPlatformQosServers(  
         XblContextHandle context,  
         bool value  
)  
```

### 參數

*context*   \_In\_\
類型：[XblContextHandle](/zh-TW/reference/live/xsapi-c/types_c/handles/xblcontexthandle)

與設定相關聯的 XBOX Live 內容。

*value*   \_In\_\
類型：bool

如果應使用跨平台 QoS 伺服器，則為 true，否則為 false。

### 傳回值

類型：HRESULT

此 API 作業的 HRESULT 傳回碼。

## 需求

**標頭：** xbox\_live\_context\_settings\_c.h

**程式庫：** Microsoft.Xbox.Services.14x.GDK.C.lib

## 另請參閱

[xbox\_live\_context\_settings\_c](/zh-TW/reference/live/xsapi-c/xbox_live_context_settings_c/xbox_live_context_settings_c_members)


## Related topics

- [XblContextSettingsGetUseCrossPlatformQosServers](/zh-TW/reference/live/xsapi-c/xbox_live_context_settings_c/functions/xblcontextsettingsgetusecrossplatformqosservers.md)
- [PartyXbl GetCrossNetworkCommunicationPrivacySetting](/zh-TW/services/playfab/multiplayer/networking/xblreference/classes/PartyXblLocalChatUser/methods/partyxbllocalchatuser_getcrossnetworkcommunicationprivacysetting.md)
- [PartyXblCrossNetworkCommunicationPrivacySetting](/zh-TW/services/playfab/multiplayer/networking/xblreference/enums/partyxblcrossnetworkcommunicationprivacysetting.md)
- [XblMultiplayerActivitySetActivityAsync](/zh-TW/reference/live/xsapi-c/multiplayer_activity_c/functions/xblmultiplayeractivitysetactivityasync.md)
- [XblContextSettingsSetHttpRetryDelay](/zh-TW/reference/live/xsapi-c/xbox_live_context_settings_c/functions/xblcontextsettingssethttpretrydelay.md)
