> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblContextSettingsGetUseCrossPlatformQosServers

> XblContextSettingsGetUseCrossPlatformQosServers

# XblContextSettingsGetUseCrossPlatformQosServers

取得是否要將 xplatqos 伺服器用於 QoS 呼叫。

## 語法

```cpp theme={null}
HRESULT XblContextSettingsGetUseCrossPlatformQosServers(  
         XblContextHandle context,  
         bool* value  
)  
```

### 參數

*context*   \_In\_\
類型：[XblContextHandle](/zh-TW/reference/live/xsapi-c/types_c/handles/xblcontexthandle)

與設定相關聯的 XBOX Live 內容。

*value*   \_Out\_\
類型：bool\*

如果應使用跨平台 QoS 伺服器，則傳回 true，否則傳回 false。

### 傳回值

類型：HRESULT

此 API 作業的 HRESULT 傳回碼。

## 需求

**標頭：** xbox\_live\_context\_settings\_c.h

**程式庫：** Microsoft.Xbox.Services.14x.GDK.C.lib

## 另請參閱

[xbox\_live\_context\_settings\_c](/zh-TW/reference/live/xsapi-c/xbox_live_context_settings_c/xbox_live_context_settings_c_members)


## Related topics

- [XblContextSettingsSetUseCrossPlatformQosServers](/zh-TW/reference/live/xsapi-c/xbox_live_context_settings_c/functions/xblcontextsettingssetusecrossplatformqosservers.md)
- [PartyXbl GetCrossNetworkCommunicationPrivacySetting](/zh-TW/services/playfab/multiplayer/networking/xblreference/classes/PartyXblLocalChatUser/methods/partyxbllocalchatuser_getcrossnetworkcommunicationprivacysetting.md)
- [PartyXblLocalChatUser](/zh-TW/services/playfab/multiplayer/networking/xblreference/classes/PartyXblLocalChatUser/partyxbllocalchatuser.md)
- [PartyXblCrossNetworkCommunicationPrivacySetting](/zh-TW/services/playfab/multiplayer/networking/xblreference/enums/partyxblcrossnetworkcommunicationprivacysetting.md)
- [XblContextSettingsGetHttpRetryDelay](/zh-TW/reference/live/xsapi-c/xbox_live_context_settings_c/functions/xblcontextsettingsgethttpretrydelay.md)
