> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerSessionWriteStatus

> XblMultiplayerSessionWriteStatus

# XblMultiplayerSessionWriteStatus

呼叫 XblMultiplayerWriteSessionAsync 之後的寫入狀態。

## 語法

```cpp theme={null}
XblWriteSessionStatus XblMultiplayerSessionWriteStatus(  
         XblMultiplayerSessionHandle handle  
)  
```

### 參數

*handle*   \_In\_\
類型：[XblMultiplayerSessionHandle](/zh-TW/reference/live/xsapi-c/multiplayer_c/handles/xblmultiplayersessionhandle)

多人遊戲工作階段的控制代碼。

### 傳回值

類型：XblWriteSessionStatus

多人遊戲工作階段的寫入狀態。

## 需求

**標頭：** multiplayer\_c.h

**程式庫：** Microsoft.Xbox.Services.14x.GDK.C.lib

## 另請參閱

[multiplayer\_c](/zh-TW/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [XblMultiplayerWriteSessionResult](/zh-TW/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayerwritesessionresult.md)
- [XblMultiplayerWriteSessionAsync](/zh-TW/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayerwritesessionasync.md)
- [XblWriteSessionStatus](/zh-TW/reference/live/xsapi-c/multiplayer_c/enums/xblwritesessionstatus.md)
- [XblMultiplayerSessionWriteMode](/zh-TW/reference/live/xsapi-c/multiplayer_c/enums/xblmultiplayersessionwritemode.md)
- [XblMultiplayerWriteSessionByHandleAsync](/zh-TW/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayerwritesessionbyhandleasync.md)
