> ## Documentation Index
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# XblMultiplayerSessionConstantsSetPeerToPeerRequirements

> XblMultiplayerSessionConstantsSetPeerToPeerRequirements

# XblMultiplayerSessionConstantsSetPeerToPeerRequirements

這些閾值會套用至工作階段中所有成員之間的每個成對連線。只有在建立新工作階段時才能設定此項目。

## 語法

```cpp theme={null}
HRESULT XblMultiplayerSessionConstantsSetPeerToPeerRequirements(  
         XblMultiplayerSessionHandle handle,  
         XblMultiplayerPeerToPeerRequirements requirements  
)  
```

### 參數

*handle*   \_In\_\
類型：[XblMultiplayerSessionHandle](/zh-TW/reference/live/xsapi-c/multiplayer_c/handles/xblmultiplayersessionhandle)

多人遊戲工作階段的控制代碼。

*requirements*   \_In\_\
類型：[XblMultiplayerPeerToPeerRequirements](/zh-TW/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayerpeertopeerrequirements)

指定工作階段之對等對對等需求的物件。

### 傳回值

類型：HRESULT

此 API 作業的 HRESULT 傳回碼。

## 需求

**標頭：** multiplayer\_c.h

**程式庫：** Microsoft.Xbox.Services.14x.GDK.C.lib

## 另請參閱

[multiplayer\_c](/zh-TW/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [XblMultiplayerPeerToPeerRequirements](/zh-TW/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayerpeertopeerrequirements.md)
- [XblMultiplayerSessionConstantsSetPeerToHostRequirements](/zh-TW/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionconstantssetpeertohostrequirements.md)
- [XblMultiplayerPeerToHostRequirements](/zh-TW/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayerpeertohostrequirements.md)
- [XblMultiplayerSessionConstantsSetCapabilities](/zh-TW/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionconstantssetcapabilities.md)
- [XblMultiplayerSessionConstantsSetTimeouts](/zh-TW/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionconstantssettimeouts.md)
