> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerSessionConstantsSetPeerToHostRequirements

> XblMultiplayerSessionConstantsSetPeerToHostRequirements

# XblMultiplayerSessionConstantsSetPeerToHostRequirements

這些閾值會套用至來自主機候選項目的每個連線。只有在建立新工作階段時才能設定此項目。

## 語法

```cpp theme={null}
HRESULT XblMultiplayerSessionConstantsSetPeerToHostRequirements(  
         XblMultiplayerSessionHandle handle,  
         XblMultiplayerPeerToHostRequirements requirements  
)  
```

### 參數

*handle*   \_In\_\
類型：[XblMultiplayerSessionHandle](/zh-TW/reference/live/xsapi-c/multiplayer_c/handles/xblmultiplayersessionhandle)

多人遊戲工作階段的控制代碼。

*requirements*   \_In\_\
類型：[XblMultiplayerPeerToHostRequirements](/zh-TW/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayerpeertohostrequirements)

指定工作階段之對等對主機需求的物件。

### 傳回值

類型：HRESULT

此 API 作業的 HRESULT 傳回碼。

## 需求

**標頭：** multiplayer\_c.h

**程式庫：** Microsoft.Xbox.Services.14x.GDK.C.lib

## 另請參閱

[multiplayer\_c](/zh-TW/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [XblMultiplayerPeerToHostRequirements](/zh-TW/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayerpeertohostrequirements.md)
- [XblMultiplayerSessionConstantsSetPeerToPeerRequirements](/zh-TW/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionconstantssetpeertopeerrequirements.md)
- [XblMultiplayerSessionSetHostDeviceToken](/zh-TW/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionsethostdevicetoken.md)
- [XblMultiplayerManagerLobbySessionSetSynchronizedHost](/zh-TW/reference/live/xsapi-c/multiplayer_manager_c/functions/xblmultiplayermanagerlobbysessionsetsynchronizedhost.md)
- [XblMultiplayerManagerGameSessionSetSynchronizedHost](/zh-TW/reference/live/xsapi-c/multiplayer_manager_c/functions/xblmultiplayermanagergamesessionsetsynchronizedhost.md)
