> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GameInputForceFeedbackEffectKind

> GameInputForceFeedbackEffectKind

# GameInputForceFeedbackEffectKind

可套用至力回饋效果的強度隨時間變化效果類型列舉。

## 語法

```cpp theme={null}
enum GameInputForceFeedbackEffectKind
{
    GameInputForceFeedbackConstant         = 0,
    GameInputForceFeedbackRamp             = 1,
    GameInputForceFeedbackSineWave         = 2,
    GameInputForceFeedbackSquareWave       = 3,
    GameInputForceFeedbackTriangleWave     = 4,
    GameInputForceFeedbackSawtoothUpWave   = 5,
    GameInputForceFeedbackSawtoothDownWave = 6,
    GameInputForceFeedbackSpring           = 7,
    GameInputForceFeedbackFriction         = 8,
    GameInputForceFeedbackDamper           = 9,
    GameInputForceFeedbackInertia          = 10
};
```

[輸入 API 概觀](/zh-TW/build/core-features/common/input/overviews/input-overview)\
[GameInput](/zh-TW/reference/input/gameinput/gameinput_members)\
[GameInputForceFeedbackParams](/zh-TW/reference/input/gameinput/structs/gameinputforcefeedbackparams)

## 版本歷程記錄

| 版本 | 變更 |
| - | - |
| **v0** | 初次推出。 |


## Related topics

- [GameInputForceFeedbackEffectKind](/reference/input/gameinput/enums/gameinputforcefeedbackeffectkind.md)
- [Force feedback on GameInput](/build/core-features/common/input/advanced/input-forcefeedback.md)
- [Force feedback en GameInput](/es/build/core-features/common/input/advanced/input-forcefeedback.md)
- [GameInputForceFeedbackParams](/reference/input/gameinput/structs/gameinputforcefeedbackparams.md)
- [IGameInputForceFeedbackEffect::SetParams](/reference/input/gameinput/interfaces/igameinputforcefeedbackeffect/methods/igameinputforcefeedbackeffect_setparams.md)
