> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# D3D12XBOX_RAYTRACING_CANONICAL_ACCELERATION_STRUCTURE_NODE

> 包含標準節點資料的聯集。  

包含標準節點資料的聯集。

## 語法

```cpp theme={null}
typedef struct D3D12XBOX_RAYTRACING_CANONICAL_ACCELERATION_STRUCTURE_NODE {  
    D3D12XBOX_RAYTRACING_CANONICAL_ACCELERATION_STRUCTURE_NODE_TYPE Type;  
    union  
    {  
        D3D12XBOX_RAYTRACING_CANONICAL_TRIANGLE_NODE_DATA TriangleNodeData;  
        D3D12XBOX_RAYTRACING_CANONICAL_FP16_AABB_DATA FP16AABBData;  
        D3D12XBOX_RAYTRACING_CANONICAL_FP32_AABB_DATA FP32AABBData;  
    };  
} D3D12XBOX_RAYTRACING_CANONICAL_ACCELERATION_STRUCTURE_NODE  
```

### 成員

*Type*\
類型：[D3D12XBOX\_RAYTRACING\_CANONICAL\_ACCELERATION\_STRUCTURE\_NODE\_TYPE](/zh-TW/reference/graphics/d3d12_xs/enums/d3d12xbox_raytracing_canonical_acceleration_structure_node_type)

節點的類型

*TriangleNodeData*\
類型：[D3D12XBOX\_RAYTRACING\_CANONICAL\_TRIANGLE\_NODE\_DATA](/zh-TW/reference/graphics/d3d12_xs/structs/d3d12xbox_raytracing_canonical_triangle_node_data)

三角形的資料

*FP16AABBData*\
類型：[D3D12XBOX\_RAYTRACING\_CANONICAL\_FP16\_AABB\_DATA](/zh-TW/reference/graphics/d3d12_xs/structs/d3d12xbox_raytracing_canonical_fp16_aabb_data)

所有 FP16 方塊類型的資料

*FP32AABBData*\
類型：[D3D12XBOX\_RAYTRACING\_CANONICAL\_FP32\_AABB\_DATA](/zh-TW/reference/graphics/d3d12_xs/structs/d3d12xbox_raytracing_canonical_fp32_aabb_data)

所有 FP32 方塊類型的資料

## 備註

## 需求

**標頭：** d3d12\_xs.h\
**支援的平台**：XBOX Series 主機

## 另請參閱

[d3d12\_xs](/zh-TW/reference/graphics/d3d12_xs/d3d12_xs_members)


## Related topics

- [Répertoire des rubriques NDA : liens actifs vers Microsoft Learn](/fr-CA/nda/nda-topic-directory.md)
- [NDA 토픽 디렉터리 - Microsoft Learn 라이브 링크](/ko/nda/nda-topic-directory.md)
- [D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE](/reference/graphics/d3d12/enums/d3d12_raytracing_acceleration_structure_type_public.md)
- [D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC](/reference/graphics/d3d12/structs/d3d12_build_raytracing_acceleration_structure_desc_public.md)
- [D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS](/reference/graphics/d3d12/structs/d3d12_build_raytracing_acceleration_structure_inputs_public.md)
