> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetDesc2 (XBOX Series 主機)

> 取得配接器的 DXGI 1.2 描述。

取得配接器的 Microsoft DirectX Graphics Infrastructure (DXGI) 1.2 描述。

## 語法

```cpp theme={null}
HRESULT GetDesc2(  
         DXGI_ADAPTER_DESC2* pDesc  
)  
```

### 參數

*pDesc*   \_Out\_\
類型：[DXGI\_ADAPTER\_DESC2\*](/zh-TW/reference/graphics/d3d12_xs/structs/dxgi_adapter_desc2)

指向描述配接器之 [DXGI\_ADAPTER\_DESC2](/zh-TW/reference/graphics/d3d12_xs/structs/dxgi_adapter_desc2) 結構的指標。

### 傳回值

類型：HRESULT

如果成功，會傳回 S\_OK；否則會傳回錯誤碼。如需錯誤碼清單，請參閱 [Direct3D 12 傳回碼](https://learn.microsoft.com/en-us/windows/win32/direct3d12/d3d12-graphics-reference-returnvalues)。

## 需求

**標頭：** d3d12\_xs.h

**程式庫：** d3d12\_xs.lib\
**支援的平台：** XBOX Series 主機

## 另請參閱

[IDXGIAdapter2](/zh-TW/reference/graphics/d3d12_xs/interfaces/IDXGIAdapter2/idxgiadapter2)


## Related topics

- [NDA 主題目錄 - Microsoft Learn 線上連結](/zh-TW/nda/nda-topic-directory.md)
- [DXGI_ADAPTER_DESC2 (XBOX Series 主機)](/zh-TW/reference/graphics/d3d12_xs/structs/dxgi_adapter_desc2.md)
- [GetShaderIdentifier (XBOX Series 主機)](/zh-TW/reference/graphics/d3d12/interfaces/id3d12stateobjectproperties/methods/id3d12stateobjectproperties_getshaderidentifier_public.md)
- [GetPipelineStackSize (XBOX Series 主機)](/zh-TW/reference/graphics/d3d12/interfaces/id3d12stateobjectproperties/methods/id3d12stateobjectproperties_getpipelinestacksize_public.md)
- [GetShaderStackSize (XBOX Series 主機)](/zh-TW/reference/graphics/d3d12/interfaces/id3d12stateobjectproperties/methods/id3d12stateobjectproperties_getshaderstacksize_public.md)
