> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetComputeDescriptorX

> GetComputeDescriptorX 的參考，這是 XBOX Series 主機 Direct3D 12 圖形 API 中的方法。在 XBOX 上保留或未使用；如需詳細資訊，請參閱備註。

待定

## 語法

```cpp theme={null}
HRESULT GetComputeDescriptorX(  
         void* pDescriptor,  
         UINT* pDescriptorSize  
)  
```

### 參數

*pDescriptor*   \_Out\_writes\_bytes\_to\_opt\_(\*pDescriptorSize,*pDescriptorSize)\
類型：void*

待定

*pDescriptorSize*   \_Inout\_\
類型：UINT\*

待定

### 傳回值

類型：HRESULT

待定

## 需求

**標頭：** d3d12\_xs.h

**程式庫：** d3d12\_xs.lib\
**支援的平台：** XBOX Series 主機

## 另請參閱

[ID3D12RootSignature](/zh-TW/reference/graphics/d3d12_xs/interfaces/ID3D12RootSignature/id3d12rootsignature)


## Related topics

- [SetComputeRootDescriptorTable](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_setcomputerootdescriptortable_public.md)
- [D3D12_GPU_DESCRIPTOR_HANDLE](/reference/graphics/d3d12/structs/d3d12_gpu_descriptor_handle_public.md)
- [SetComputeRootConstantBufferView](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_setcomputerootconstantbufferview_public.md)
- [SetComputeRootShaderResourceView](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_setcomputerootshaderresourceview_public.md)
