> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# ID3D12GraphicsCommandList4 (XBOX Series 主機)

> 封裝用於轉譯的圖形命令清單。此介面擴充 ID3D12GraphicsCommandList3。

封裝用於轉譯的圖形命令清單。此介面擴充 ID3D12GraphicsCommandList3。

## 語法

```cpp theme={null}
class ID3D12GraphicsCommandList4 : public ID3D12GraphicsCommandList3  
```

## 方法

| 方法 | 描述 |
| - | - |
| [BuildRaytracingAccelerationStructureFromCanonicalBVH](/zh-TW/reference/graphics/d3d12_xs/interfaces/ID3D12GraphicsCommandList4/methods/id3d12graphicscommandlist4_buildraytracingaccelerationstructurefromcanonicalbvh) | 允許使用者預先建置 BVH，並允許驅動程式將其與輔助資料一起配置在記憶體中。 |
| [CpuValidateResultX](/zh-TW/reference/graphics/d3d12_xs/interfaces/ID3D12GraphicsCommandList4/methods/id3d12graphicscommandlist4_cpuvalidateresultx) | XDXR 使用此方法在 CPU 端驗證 BVH 建置。 |

## 需求

**標頭：** d3d12\_xs.h\
**支援的平台：** XBOX Series 主機

## 另請參閱

[d3d12\_xs](/zh-TW/reference/graphics/d3d12_xs/d3d12_xs_members)


## Related topics

- [InitializeMetaCommand (XBOX Series 콘솔)](/ko/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist4/methods/id3d12graphicscommandlist4_initializemetacommand_public.md)
- [InitializeMetaCommand (XBOX Series 主机)](/zh-CN/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist4/methods/id3d12graphicscommandlist4_initializemetacommand_public.md)
- [InitializeMetaCommand (consolas XBOX Series)](/es/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist4/methods/id3d12graphicscommandlist4_initializemetacommand_public.md)
- [InitializeMetaCommand (XBOX Series 本体)](/ja-jp/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist4/methods/id3d12graphicscommandlist4_initializemetacommand_public.md)
- [InitializeMetaCommand (XBOX Series consoles)](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist4/methods/id3d12graphicscommandlist4_initializemetacommand_public.md)
