> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# DXGI_MODE_ROTATION (XBOX Series 主機)

> 指出應如何旋轉背景緩衝區以符合螢幕實體旋轉方向的旗標。

指出應如何旋轉背景緩衝區以符合螢幕實體旋轉方向的旗標。
XBOX Series 主機不支援此功能。

## 語法

```cpp theme={null}
typedef enum DXGI_MODE_ROTATION    
{  
    DXGI_MODE_ROTATION_UNSPECIFIED = 0,  
    DXGI_MODE_ROTATION_IDENTITY = 1,  
    DXGI_MODE_ROTATION_ROTATE90 = 2,  
    DXGI_MODE_ROTATION_ROTATE180 = 3,  
    DXGI_MODE_ROTATION_ROTATE270 = 4  
} DXGI_MODE_ROTATION  
```

## 常數

| 常數 | 描述 |
| - | - |
| DXGI\_MODE\_ROTATION\_UNSPECIFIED | 未指定的旋轉。 |
| DXGI\_MODE\_ROTATION\_IDENTITY | 指定不旋轉。 |
| DXGI\_MODE\_ROTATION\_ROTATE90 | 指定旋轉 90 度。 |
| DXGI\_MODE\_ROTATION\_ROTATE180 | 指定旋轉 180 度。 |
| DXGI\_MODE\_ROTATION\_ROTATE270 | 指定旋轉 270 度。 |

## 需求

**標頭:** d3d12\_xs.h\
**支援的平台**: XBOX Series 主機

## 另請參閱

[d3d12\_xs](/zh-TW/reference/graphics/d3d12_xs/d3d12_xs_members)


## Related topics

- [NDA 主題目錄 - Microsoft Learn 線上連結](/zh-TW/nda/nda-topic-directory.md)
- [XR130 XBOX Series X|S 世代](/zh-TW/publishing/certification/fma/xr-130.md)
- [DXGI_ADAPTER_DESC2 (XBOX Series consoles)](/reference/graphics/d3d12_xs/structs/dxgi_adapter_desc2.md)
- [DXGI_ADAPTER_DESC2 (consolas XBOX Series)](/es/reference/graphics/d3d12_xs/structs/dxgi_adapter_desc2.md)
- [DXGI_ADAPTER_DESC2 (XBOX Series 主机)](/zh-CN/reference/graphics/d3d12_xs/structs/dxgi_adapter_desc2.md)
