> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetDesc1

> 擷取受保護資源工作階段的描述。(ID3D12ProtectedResourceSession1::GetDesc1)

擷取受保護資源工作階段的描述。

## 語法

```cpp theme={null}
D3D12_PROTECTED_RESOURCE_SESSION_DESC1 GetDesc1(
)
```

### 參數

### 傳回值

類型：D3D12\_PROTECTED\_RESOURCE\_SESSION\_DESC1

描述受保護資源工作階段的 [D3D12\_PROTECTED\_RESOURCE\_SESSION\_DESC1](/zh-TW/reference/graphics/d3d12_xs/structs/d3d12_protected_resource_session_desc1)。

## 需求

**標頭:** d3d12\_xs.h 或 d3d12\_x.h<br />**程式庫:** d3d12\_xs.lib 或 d3d12\_x.lib<br />**支援的平台**: XBOX Series 主機和 XBOX One 系列

## 另請參閱

* [ID3D12ProtectedResourceSession1](/zh-TW/reference/graphics/d3d12/interfaces/id3d12protectedresourcesession1/id3d12protectedresourcesession1_public)


## Related topics

- [DXGI_ADAPTER_DESC2 (XBOX Series 主機)](/zh-TW/reference/graphics/d3d12_xs/structs/dxgi_adapter_desc2.md)
- [NDA 主題目錄 - Microsoft Learn 線上連結](/zh-TW/nda/nda-topic-directory.md)
- [DSTORAGE_QUEUE_DESC1](/zh-TW/reference/system/dstorage/structs/dstorage_queue_desc1.md)
- [D3D12_RESOURCE_DESC1](/zh-TW/reference/graphics/d3d12/structs/d3d12_resource_desc1_public.md)
- [D3D12_DEPTH_STENCIL_DESC1](/zh-TW/reference/graphics/d3d12/structs/d3d12_depth_stencil_desc1_public.md)
