> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# ID3D12DescriptorHeap

> 描述元堆積是描述元連續配置的集合，每個描述元各有一個配置。

描述元堆積是描述元連續配置的集合，每個描述元各有一個配置。描述元堆積包含許多不屬於管線狀態物件 (PSO) 的物件類型，例如著色器資源檢視 (SRV)、未排序存取檢視 (UAV)、常數緩衝區檢視 (CBV) 和取樣器。

## 需求

**標頭：** d3d12\_xs.h 或 d3d12\_x.h\
**程式庫：** d3d12\_xs.lib 或 d3d12\_x.lib\
**支援的平台**：XBOX Series 主機與 XBOX One 系列

## 另請參閱

[核心介面](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/direct3d-12-interfaces)

[建立描述元堆積](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/creating-descriptor-heaps)

[描述元堆積](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/descriptor-heaps)

[ID3D12Pageable](/zh-TW/reference/graphics/d3d12/interfaces/id3d12pageable/id3d12pageable_public)


## Related topics

- [ID3D12DescriptorHeap::GetDesc](/zh-TW/reference/graphics/d3d12/interfaces/id3d12descriptorheap/methods/id3d12descriptorheap_getdesc_public.md)
- [D3D12_DESCRIPTOR_HEAP_DESC](/zh-TW/reference/graphics/d3d12/structs/d3d12_descriptor_heap_desc_public.md)
- [SetDescriptorHeaps](/zh-TW/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_setdescriptorheaps_public.md)
- [GetCPUDescriptorHandleForHeapStart](/zh-TW/reference/graphics/d3d12/interfaces/id3d12descriptorheap/methods/id3d12descriptorheap_getcpudescriptorhandleforheapstart_public.md)
- [GetGPUDescriptorHandleForHeapStart](/zh-TW/reference/graphics/d3d12/interfaces/id3d12descriptorheap/methods/id3d12descriptorheap_getgpudescriptorhandleforheapstart_public.md)
