> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# ID3D12CommandSignature

> 命令簽章物件可讓應用程式指定間接繪製，包括要使用的緩衝區格式、命令類型和資源繫結。

命令簽章物件可讓應用程式指定間接繪製，包括要使用的緩衝區格式、命令類型和資源繫結。

## 備註

若要建立命令簽章，請呼叫 [ID3D12Device::CreateCommandSignature](/zh-TW/reference/graphics/d3d12/interfaces/id3d12device/methods/id3d12device_createcommandsignature_public)，如[間接繪製](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/indirect-drawing)中所述。

## 需求

**標頭：** d3d12\_xs.h 或 d3d12\_x.h\
**程式庫：** d3d12\_xs.lib 或 d3d12\_x.lib\
**支援的平台**：XBOX Series 主機與 XBOX One 系列

## 另請參閱

[核心介面](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/direct3d-12-interfaces)

[ExecuteIndirect](/zh-TW/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_executeindirect_public)

[ID3D12Pageable](/zh-TW/reference/graphics/d3d12/interfaces/id3d12pageable/id3d12pageable_public)


## Related topics

- [CreateCommandSignature](/zh-TW/reference/graphics/d3d12/interfaces/id3d12device/methods/id3d12device_createcommandsignature_public.md)
- [D3D12_COMMAND_SIGNATURE_DESC](/zh-TW/reference/graphics/d3d12/structs/d3d12_command_signature_desc_public.md)
- [ID3D12RootSignature](/zh-TW/reference/graphics/d3d12/interfaces/id3d12rootsignature/id3d12rootsignature_public.md)
- [D3D12SerializeRootSignature](/zh-TW/reference/graphics/d3d12/functions/d3d12serializerootsignature_public.md)
- [D3D12_ROOT_SIGNATURE_DESC](/zh-TW/reference/graphics/d3d12/structs/d3d12_root_signature_desc_public.md)
