> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# D3D12_FENCE_FLAGS

> 指定柵欄選項。(D3D12_FENCE_FLAGS)

指定柵欄選項。

## 語法

```cpp theme={null}
typedef enum D3D12_FENCE_FLAGS
{
    D3D12_FENCE_FLAG_NONE = 0,
    D3D12_FENCE_FLAG_SHARED = 1,
    D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER = 2,
    D3D12_FENCE_FLAG_NON_MONITORED = 4
} D3D12_FENCE_FLAGS
```

## 常數

| 常數 | 描述 |
| - | - |
| D3D12\_FENCE\_FLAG\_NONE | 未指定任何選項。 |
| D3D12\_FENCE\_FLAG\_SHARED | 柵欄為共用。 |
| D3D12\_FENCE\_FLAG\_SHARED\_CROSS\_ADAPTER | 柵欄與另一個 GPU 介面卡共用。 |
| D3D12\_FENCE\_FLAG\_NON\_MONITORED | 柵欄為非監視類型。只有在介面卡不支援監視柵欄，或柵欄與不支援監視柵欄的介面卡共用時，才應使用非監視柵欄。 |

## 備註

此列舉由 [ID3D12Device::CreateFence](/zh-TW/reference/graphics/d3d12/interfaces/id3d12device/methods/id3d12device_createfence_public) 方法使用。

## 需求

**標頭:** d3d12\_xs.h 或 d3d12\_x.h\
**程式庫:** d3d12\_xs.lib 或 d3d12\_x.lib\
**支援的平台**: XBOX Series 主機與 XBOX One 系列

## 另請參閱

[核心列舉](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/direct3d-12-enumerations)


## Related topics

- [CreateFence](/zh-TW/reference/graphics/d3d12/interfaces/id3d12device/methods/id3d12device_createfence_public.md)
- [GetCreationFlags](/zh-TW/reference/graphics/d3d12/interfaces/id3d12fence1/methods/id3d12fence1_getcreationflags_public.md)
- [D3D12_MULTIPLE_FENCE_WAIT_FLAGS](/zh-TW/reference/graphics/d3d12/enums/d3d12_multiple_fence_wait_flags_public.md)
- [ID3D12Fence](/zh-TW/reference/graphics/d3d12/interfaces/id3d12fence/id3d12fence_public.md)
- [ID3D12Fence::Signal](/zh-TW/reference/graphics/d3d12/interfaces/id3d12fence/methods/id3d12fence_signal_public.md)
