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# GetShapeXmaInputBuffer1Size

> GetShapeXmaInputBuffer1Size

# GetShapeXmaInputBuffer1Size

取得右側輸入緩衝區的大小。

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## 語法

```cpp theme={null}
UINT32 GetShapeXmaInputBuffer1Size(  
         const SHAPE_XMA_CONTEXT* context  
)  
```

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### 參數

*context*   \
類型：[SHAPE\_XMA\_CONTEXT](/zh-TW/reference/audio/shapexmacontext/structs/shape_xma_context)\*

[SHAPE\_XMA\_CONTEXT](/zh-TW/reference/audio/shapexmacontext/structs/shape_xma_context) 物件的指標。

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### 傳回值

類型：UINT32

右側輸入緩衝區的大小 (以位元組為單位)。

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## 備註

若要取得左側輸入緩衝區的大小，請使用 [GetShapeXmaInputBuffer0Size](/zh-TW/reference/audio/shapexmacontext/functions/getshapexmainputbuffer0size)。

若要設定右側輸入緩衝區的大小，請使用 [SetShapeXmaInputBuffer1Size](/zh-TW/reference/audio/shapexmacontext/functions/setshapexmainputbuffer1size)。

如需詳細資訊，請參閱 [SHAPE 概觀](/zh-TW/build/console-features/audio/overviews/shape-overview)中的 [XMA](/zh-TW/build/console-features/audio/overviews/shape-overview#ID4EYD) 一節。

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## 需求

**標頭：** shapexmacontext.h

**支援的平台：** XBOX One 系列主機和 XBOX Series 主機

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## 另請參閱

[ShapeXmaContext](/zh-TW/reference/audio/shapexmacontext/shapexmacontext_members)


## Related topics

- [GetShapeXmaInputBuffer1Size](/reference/audio/shapexmacontext/functions/getshapexmainputbuffer1size.md)
- [SetShapeXmaInputBuffer1Size](/reference/audio/shapexmacontext/functions/setshapexmainputbuffer1size.md)
- [GetShapeXmaInputBuffer0Size](/reference/audio/shapexmacontext/functions/getshapexmainputbuffer0size.md)
- [GetShapeXmaOutputBufferSize](/reference/audio/shapexmacontext/functions/getshapexmaoutputbuffersize.md)
