> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# 開發者無障礙資源

> 為 XBOX 開發者精選的 Microsoft 與第三方無障礙資源,包括 XAG、GADPEG、XBOX Adaptive Controller、訓練及社群連結。

為 XBOX 開發者精選的 Microsoft 與第三方資源清單。除了 Microsoft 或 XBOX 之外,以下內容皆為免費。有問題或更新?請寄信給 [Gaming Accessibility Team](mailto:xaccess@microsoft.com)。

## 無障礙指引

### Microsoft

* [XBOX Accessibility Guidelines (XAGs)](/build/game-principles/accessibility/xbox-accessibility-guidelines) — 與 Gaming and Disability Community 共同制定的最佳實務。
* [Gaming and Disability Player Experience Guide (GADPEG)](/build/game-principles/accessibility/gadpeg) — XAG 的補充材料,依身心障礙類型組織。
* [Gaming Accessibility Fundamentals 學習路徑](/build/game-principles/accessibility/gaf-info) — 5 個模組的 Microsoft Learn 課程。
* [Game Accessibility Workshop Toolkit](/build/game-principles/accessibility/accessibility-workshop-toolkit) — 可供主持人直接使用的工作坊資產。
* [遊戲 AI 體驗的無障礙性](/build/game-principles/accessibility/accessibility-of-gaming-ai) — AI 驅動遊戲功能的無障礙考量。

### Microsoft 以外

* [Game Accessibility Guidelines](https://gameaccessibilityguidelines.com/) — 三層(基礎/中階/進階)對開發者友善的指南。
* [Accessible Player Experience (APX)](https://accessible.games/apx) — 由 AbleGamers Charity 依據數百位身心障礙玩家所整理的設計模式。

## XBOX Adaptive Controller (XAC)

XAC 是為肢體障礙玩家設計的。它可與外接按鈕與搖桿一起使用,讓玩家能夠打造適合自己的控制器。

* [XBOX Adaptive Controller 專屬頁面](https://www.xbox.com/accessories/controllers/xbox-adaptive-controller)
* [運作方式 — 影片](https://www.youtube.com/watch?v=wEKIAHrugZ4)
* [認識 XAC](https://support.xbox.com/help/account-profile/accessibility/get-to-know-adaptive-controller) — 按鈕與連接埠說明。
* [XAC 歷史](https://www.youtube.com/watch?v=7y7cAQb21DQ)
* [在 XBOX 配件應用程式中設定 XAC](https://support.xbox.com/help/account-profile/accessibility/customize-adaptive-controller-in-xbox-accessories-app)
* [XBOX 配件與控制器](https://www.xbox.com/accessories) — 依輔具技術篩選。
  * [Logitech Adaptive Gaming Kit](https://www.microsoft.com/d/logitech-adaptive-gaming-kit-for-xbox-adaptive-controller/936ndvcjzp78) — 專為 XAC 製作的按鈕。

## 與玩家連結

> 「Nothing about us without us.」(沒有我們的參與,就別替我們決定。)從 Gaming and Disability Community 取得意見應該是開發不可或缺的一部分。

* **XBOX Accessibility Insiders League (XAIL)** — 一個由 100,000+ 對無障礙感興趣的 XBOX Insiders 組成的社群。您可利用它交付預發布版本,並從使用輔具技術的玩家蒐集結構化回饋。請透過您的 Microsoft 聯絡窗口申請存取權。
* [AbleGamers Player Panels](https://accessible.games) — 為工作室連結數百位身心障礙玩家,以取得設計意見與遊戲測試。

## 文件

### 功能與商店曝光

* [無障礙功能標籤](/build/game-principles/accessibility/accessibility-feature-tags) — 於 Partner Center 標記功能,讓玩家能夠加以篩選。
* [The Family Gaming Database — Accessibility Data](https://www.taminggaming.com/search) — 可搜尋的資源;開發者可 [新增自己的遊戲](https://www.taminggaming.com/questionnaire)。
* [PlayStation 5 Console Accessibility](https://www.playstation.com/support/hardware/ps5-accessibility-settings/) — 跨平台團隊的參考。
* [Ubisoft Game Accessibility Features](https://www.ubisoft.com/help/all-topics?query=accessibility\&origin=search) — 發行商如何在產品頁面記錄功能的參考。

### 撰寫文件

* [How to Write in Plain English](http://www.plainenglish.co.uk/files/howto.pdf).

## 課程與訓練

### 免費(自學)

* [Gaming Accessibility Fundamentals 學習路徑](https://learn.microsoft.com/training/paths/gaming-accessibility-fundamentals/) — 基礎的 Microsoft Learn 路徑。
* [SpecialEffect DevKit](https://specialeffectdevkit.info/) — 一系列讓遊戲對肢體障礙玩家更無障礙的影片。
* [Accessible Design with Unreal Engine](https://www.unrealengine.com/marketplace/en-US/product/introduction-to-accessible-design-with-unreal-engine).
* [Practical Game Accessibility with Unity](https://learn.unity.com/course/practical-game-accessibility).
* [Creating accessible content with Microsoft 365](https://learn.microsoft.com/training/modules/accessible-content-m365/).
* [Making your PowerPoint presentations accessible](https://www.youtube.com/watch?v=el60p-DGtAY).

### YouTube 播放清單

* [MSFTEnable — Gaming Accessibility playlist](https://www.youtube.com/playlist?list=PLtSVUgxIo6Kr2QDVX7V4idyelKLRoobf-).
* [Game Maker's Toolkit — Designing for Disability playlist](https://www.youtube.com/playlist?list=PLc38fcMFcV_vvWOhMDriBlVocTZ8mKQzR).
* [Making Accessible Experiences Inside Unreal](https://www.youtube.com/watch?v=GzrhzOrqI50).

## 支援身心障礙開發者

* [ID@XBOX Developer Acceleration Program](https://news.xbox.com/2023/03/21/id-xbox-developer-acceleration-program-underrepresented-creators/) — 協助代表性不足的開發者(包括身心障礙者)於 XBOX 上發行遊戲。
* [Limit Break](https://www.limitbreak.co.uk/) — 英國的師徒計畫,將代表性不足的開發者與資深專業人士配對。

## 研討會

### 免費

* [GAconf (Gaming Accessibility Conference)](https://www.gaconf.com/conference/) — 主要專注於遊戲無障礙的研討會。
* [Axe-con](https://www.deque.com/axe-con/) — 範圍更廣的數位無障礙研討會。

### 付費

* [Game Developer Conference (GDC)](https://www.gdconf.com/).
* [CSUN Assistive Technology Conference](https://www.csun.edu/cod/conference/).

## 講座

精選錄影,涵蓋工作室歷程、流程、與玩家連結,以及特定身心障礙領域。

### 遊戲的無障礙歷程

* [Building up Accessibility in LEGO Star Wars: The Skywalker Saga](https://www.youtube.com/watch?v=HIhhkNNJ0T4) — GAconf Europe 2023,TT Games。
* [Retrofitting Accessibility in Deathloop](https://www.youtube.com/watch?v=2cToESqIMCM) — GAconf Europe 2023,Arkane。
* [The Road to Accessibility in Rocksmith+](https://youtu.be/uRdDT2irfAo) — GAconf 2022。
* [Expanding Accessibility in The Last of Us Part 1](https://youtu.be/__KsDXSeOQo) — GAconf 2022。
* [Make it a Pillar: Prioritizing Accessibility in the AAA Market](https://youtu.be/dgtck3FIU7U) — Forza Horizon 5,GAconf Europe 2022。
* [ScourgeBringer: an Indie Accessibility Post-Mortem](https://www.youtube.com/watch?v=BMiNlf9s5MM) — GAconf Europe 2021。
* [Driving Accessibility Advancements in Watch Dogs: Legion](https://www.youtube.com/watch?v=lwxgeqaN_Po) — GAconf Europe 2021。
* [The Accessibility in Last of Us Part II: A 3 Year Journey](https://www.youtube.com/watch?v=5HDdino-umA) — GAconf 2020。
* [Font Sizing Out Of This World](https://www.youtube.com/watch?v=AwnmgTXGItg) — Outer Worlds,GAconf 2020。
* [Adding Controller Remapping to Destiny 2](https://www.youtube.com/watch?v=u1PDqhD22BA) — GAconf 2020。
* [Building an Inclusive Tech Lab](https://www.youtube.com/watch?v=JZaeDw4Cv5o) — Microsoft Inclusive Technologies Lab。

### 流程與 QA

* [Accessibility Planning – choosing the right blueberries for your project](https://www.youtube.com/watch?v=nBRRHjToWGQ) — Monolith Productions。
* [The Frontlines of Accessibility QA](https://youtu.be/FbrlU07ojsc) — GAconf Europe 2023 座談會。

### 與玩家連結

* [Prioritizing Accessibility: How an indie publisher supports accessibility](https://youtu.be/n7LA8gFQMcQ) — GAconf 2022。
* [Connecting with Players with Disabilities](https://www.youtube.com/watch?v=IIYYc_RoDb4) — Candy Crush Friends Saga,GAconf Europe 2021。

### 隱藏式字幕、字幕、音訊提示

* [Closed Captions in Marvel's Guardians of the Galaxy](https://youtu.be/zHsRkXeNt2Q) — GAconf 2022。
* [Deaf Accessibility: The Power of Customization](https://www.youtube.com/watch?v=LypB3IaWOwQ) — GAconf 2020。
* [Subtitles in XR: A Practical Framework](https://www.youtube.com/watch?v=J5m8JHWuu2o) — GAconf 2020。

### 認知無障礙

* [Ideas for Accessible Typography](https://youtu.be/z1hTWHFFANo) — Psychonauts 2,GAconf 2022。
* [Create Dynamic, Accessible Content with Azure Neural Voice](https://youtu.be/y5txCGXepdU) — GDC 2022。

### 難度 vs. 無障礙性

* [Can I do that?](https://www.youtube.com/watch?v=plDRQrX6RW4) — Jamie + Lion,GAconf Europe 2023。
* [Difficulty Vs Accessibility](https://www.youtube.com/watch?v=sPehhHZvKE8) — GAconf 2021。
* [Putting the Assist Mode in Control](https://www.youtube.com/watch?v=yZv3u350Xd0) — GAconf Europe 2021。

### 恐怖

* [Accessible Horror: Everyone is Entitled to One Good Scare](https://www.youtube.com/watch?v=vXo_oKyMIa4) — GAconf 2021。

### 包容性設計與遊戲風格

* [Accessibility Driven Development: Stories of Blossom](https://www.youtube.com/watch?v=ZJhb5999LsY) — Soft Leaf Studios,GAconf Europe 2023。
* [Fusing Accessibility with Game Design](https://youtu.be/SNgIg0o-aCg) — Lost and Hound,GAconf 2022。
* [The SG Accessibility Matrix: Invest Your Scope Wisely](https://youtu.be/LxirTONZC6E) — Schell Games,GAconf 2022。
* [Prioritizing Accessible Player Experiences](https://www.gdcvault.com/play/1027769/Independent-Games-Summit-Prioritizing-Accessible) — AbleGamers,GDC 2022。

### 多重障礙與漸進性障礙

* [Understanding the DeafBlind Community and Digital Games](https://www.youtube.com/watch?v=duznPoQ-JtE) — Birmingham City University,GAconf Europe 2023。
* [Never give up, never surrender](https://www.youtube.com/watch?v=XhQWquk7z2w) — Game Accessibility Nexus,GAconf Europe 2023。

### 表徵呈現

* [Everybody dance! Representation in Just Dance](https://www.youtube.com/watch?v=QKg787XBOYs) — GAconf Europe 2023。
* [Mental health representation in games](https://youtu.be/Pf-tcvpv72M) — GAconf 2022。
* [Moving Disability Representation Beyond "It Matters"](https://www.youtube.com/watch?v=R05fIYeVYhM) — GAconf 2021。

### 視覺無障礙

* [Equal Opportunity Piracy: Blind Accessibility in Sea Of Thieves](https://www.youtube.com/watch?v=PKWOxdd9DnE) — Rare,GAconf Europe 2023。
* [Designing the audio-based mechanics in Blind Drive](https://youtu.be/4rajDiKhXsk) — GAconf Europe 2022。

## 相關 XBOX / Microsoft 參考資源

* [Responsive Spatial Audio for Immersive Gaming](https://www.microsoft.com/garage/blog/2019/04/new-garage-project-bakes-accessibility-into-game-development-via-responsive-spatial-audio/)
* [XBOX Developer Programs](https://www.xbox.com/publish)
* [Inclusive Design toolkit](https://www.microsoft.com/design/inclusive/)

<Note>
  來源:**Developer accessibility resources V1.5**(於 2023 年 6 月 14 日發布)。請聯絡 [Gaming Accessibility Team](mailto:xaccess@microsoft.com) 提供意見或更新。
</Note>


## Related topics

- [無障礙功能標籤](/zh-TW/build/game-principles/accessibility/accessibility-feature-tags.md)
- [GDK 無障礙概覽](/zh-TW/build/game-principles/accessibility/accessibility-overview.md)
- [存取 GDK 資源與下載](/zh-TW/home/onboarding-access/access-resources.md)
- [XBOX Accessibility Guidelines (XAG)](/zh-TW/build/game-principles/accessibility/xbox-accessibility-guidelines.md)
- [XBOX 合作夥伴加入流程:取得存取權限與發行](/zh-TW/home/onboarding.md)
