> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XDXR 離線 RTPSO

> XDXR 離線 RTPSO

XDXR 允許透過離線 RTPSO 機制預先編譯光線追蹤著色器。

如需如何序列化與還原序列化 RTPSO 的資訊，以及其他相關的光線追蹤資訊 (例如離線 BVH 建置)，請參閱 [OfflineRT](https://learn.microsoft.com/gaming/gdk/docs/gdk-dev/development-downloads/gdk-samples-list#graphics) 範例。

## 另請參閱

[光線追蹤 (與 DXR) 概觀](/zh-TW/build/core-features/graphics/newfeatures/raytracing/rt-overview)


## Related topics

- [NDA 主題目錄 - Microsoft Learn 線上連結](/zh-TW/nda/nda-topic-directory.md)
- [Raytracing on XBOX Series X|S with XDXR](/build/core-features/graphics/newfeatures/raytracing/index.md)
- [Raytracing en XBOX Series X|S con XDXR](/es/build/core-features/graphics/newfeatures/raytracing/index.md)
- [在 XBOX Series X|S 上使用 XDXR 进行光线追踪](/zh-CN/build/core-features/graphics/newfeatures/raytracing/index.md)
- [XDXR을 사용한 XBOX Series X|S의 레이트레이싱](/ko/build/core-features/graphics/newfeatures/raytracing/index.md)
