> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# 操作指南

> 浏览 XBOX Game Development Kit 中的基于事件的成就操作指南文档与参考资料。

浏览 XBOX 游戏开发中的基于事件的成就操作指南相关主题。

<CardGroup cols={2}>
  <Card title="基于事件的成就示例代码" icon="trophy" href="/services/xbox-services/player-data/achievements/event-based/how-to/live-achievements-eb-howto-nav">
    本节提供基于事件的成就的示例代码。
  </Card>

  <Card title="获取基于事件的成就" icon="book-open" href="/services/xbox-services/player-data/achievements/event-based/how-to/live-getting-event-based-achievements">
    本主题介绍如何获取基于事件的成就。
  </Card>

  <Card title="写入事件以驱动成就" icon="trophy" href="/services/xbox-services/player-data/achievements/event-based/how-to/live-writing-event-based-achievement">
    本主题展示了如何写入游戏内事件的示例代码。
  </Card>
</CardGroup>

## 另请参阅

* [概念](/services/xbox-services/player-data/achievements/event-based/concepts/index)
* [配置](/services/xbox-services/player-data/achievements/event-based/config/index)


## Related topics

- [操作指南](/zh-CN/services/xbox-services/community/reputation/how-to/index.md)
- [异步 Lobby 和 Matchmaking C++ SDK 操作指南](/zh-CN/services/playfab/multiplayer/lobby/lobby-and-matchmaking-client-sdk-async.md)
- [合作伙伴中心功能概览](/zh-CN/publishing/game-publishing/concepts/overview.md)
- [认证分步指南](/zh-CN/publishing/game-publishing/concepts/certification/certification-guide.md)
- [异步任务队列设计](/zh-CN/build/core-features/common/async/async-task-queue-design.md)
