> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PlayFabMultiplayerManager.Get().UpdateEntityToken

> Party Unity SDK 中 PlayFabMultiplayerManager.UpdateEntityToken 的参考文档，用于刷新对本地玩家进行身份验证的 PlayFab 实体令牌。

# UpdateEntityToken

更新当前本地用户的 Entity 令牌。

## 语法

```csharp theme={null}
public void PlayFabMultiplayerManager.Get().UpdateEntityToken(entityToken);
```

### 参数

**entityToken** string

与本地用户关联的 Entity 令牌。

## 返回值

无。


## Related topics

- [PlayFabMultiplayerManager.Get](/zh-CN/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityget.md)
- [PlayFabMultiplayerManager.Get().Resume](/zh-CN/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityresume.md)
- [PlayFabMultiplayerManager.Get().Suspend](/zh-CN/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunitysuspend.md)
- [PlayFabMultiplayerManager.Get().LeaveNetwork](/zh-CN/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityleavenetwork.md)
- [PlayFabMultiplayerManager.Get().ResetParty](/zh-CN/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityresetparty.md)
