> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyRemoteDeviceLeftNetworkStateChange

> 特定于 *RemoteDeviceLeftNetwork* 类型状态更改的信息。

特定于 *RemoteDeviceLeftNetwork* 类型状态更改的信息。

## 语法

```cpp theme={null}
struct PartyRemoteDeviceLeftNetworkStateChange : PartyStateChange {  
    PartyDestroyedReason reason;  
    PartyError errorDetail;  
    PartyDevice* device;  
    PartyNetwork* network;  
}  
```

### 成员

**`reason`**   [PartyDestroyedReason](/services/playfab/multiplayer/networking/reference/enums/partydestroyedreason)

设备离开网络的原因。

**`errorDetail`**   PartyError

一个诊断值,提供有关任何潜在错误情况的额外故障排除信息。

此错误详情的可读形式可通过 [PartyManager::GetErrorMessage()](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage) 获取。

**`device`**   [PartyDevice](/services/playfab/multiplayer/networking/reference/classes/PartyDevice/partydevice)\*

已离开的设备。

**`network`**   [PartyNetwork](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/partynetwork)\*

已被离开的网络。

## 备注

此状态更改表示该设备刚刚离开了网络。

## 要求

**头文件:** Party.h

## 另请参阅

[Party 成员](/services/playfab/multiplayer/networking/reference/party_members)


## Related topics

- [PartyNetwork::LeaveNetwork](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_leavenetwork.md)
- [PartyNetwork::GetDevices](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getdevices.md)
- [Party C/C++ API 概述](/zh-CN/services/playfab/multiplayer/networking/reference/party_members.md)
- [PartyStateChangeType](/zh-CN/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md)
- [PartyRemoteDeviceJoinedNetworkStateChange](/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyremotedevicejoinednetworkstatechange.md)
