> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyRegion

> 表示 Party 库区域。

表示 Party 库区域。

## 语法

```cpp theme={null}
struct PartyRegion {  
    char regionName[c_maxRegionNameStringLength + 1];  
    uint32_t roundTripLatencyInMilliseconds;  
}  
```

### 成员

**`regionName`**   char\[c\_maxRegionNameStringLength + 1]

Azure 区域的名称,例如 "eastus2"。

此名称未本地化为当前用户的语言,不建议在故障排查以外的场景中直接在 UI 中显示该字符串。

**`roundTripLatencyInMilliseconds`**   uint32\_t

本地设备与该区域数据中心之间的往返延迟。

## 要求

**头文件:** Party.h

## 另请参阅

[Party 成员](/services/playfab/multiplayer/networking/reference/party_members)


## Related topics

- [PartyManager::GetRegions](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_getregions.md)
- [Party C/C++ API 概述](/zh-CN/services/playfab/multiplayer/networking/reference/party_members.md)
- [PartyCreateNewNetworkCompletedStateChange](/zh-CN/services/playfab/multiplayer/networking/reference/structs/partycreatenewnetworkcompletedstatechange.md)
- [PartyManager::CreateNewNetwork](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createnewnetwork.md)
- [PartyRegionUpdateConfiguration](/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyregionupdateconfiguration.md)
