> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyNetworkDestroyedStateChange

> 特定于 *NetworkDestroyed* 类型状态变更的信息。

特定于 *NetworkDestroyed* 类型状态变更的信息。

## 语法

```cpp theme={null}
struct PartyNetworkDestroyedStateChange : PartyStateChange {  
    PartyDestroyedReason reason;  
    PartyError errorDetail;  
    PartyNetwork* network;  
}  
```

### 成员

**`reason`**   [PartyDestroyedReason](/services/playfab/multiplayer/networking/reference/enums/partydestroyedreason)

指示网络被销毁的原因。

**`errorDetail`**   PartyError

一个诊断值,提供关于任何潜在错误情况的额外故障排查信息。

可通过 [PartyManager::GetErrorMessage()](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage) 获取此错误详情的可读形式。

**`network`**   [PartyNetwork](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/partynetwork)\*

被销毁的网络。

## 要求

**头文件:** Party.h

## 另请参阅

[Party 成员](/services/playfab/multiplayer/networking/reference/party_members)


## Related topics

- [PartyNetwork::LeaveNetwork](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_leavenetwork.md)
- [PartyLeaveNetworkCompletedStateChange](/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyleavenetworkcompletedstatechange.md)
- [PartyNetworkConfiguration](/zh-CN/services/playfab/multiplayer/networking/reference/structs/partynetworkconfiguration.md)
- [PartyNetwork::CreateEndpoint](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createendpoint.md)
- [PartyManager::GetNetworks](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_getnetworks.md)
