> ## Documentation Index
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# PartyInvitationConfiguration

> 邀请配置数据。

邀请配置数据。

## 语法

```cpp theme={null}
struct PartyInvitationConfiguration {  
    PartyString identifier;  
    PartyInvitationRevocability revocability;  
    uint32_t entityIdCount;  
    const PartyString* entityIds;  
}  
```

### 成员

**`identifier`**   [PartyString](/services/playfab/multiplayer/networking/reference/typedefs)\
*可能为 nullptr*

邀请的标识符。

仅当作为 [PartyManager::CreateNewNetwork()](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createnewnetwork) 或 [PartyNetwork::CreateInvitation()](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createinvitation) 的输入使用时,此值才可以为 nullptr。<br /><br /> 此字符串的长度必须小于或等于 `c_maxInvitationIdentifierStringLength`。

**`revocability`**   [PartyInvitationRevocability](/services/playfab/multiplayer/networking/reference/enums/partyinvitationrevocability)

邀请的可撤销性。

**`entityIdCount`**   uint32\_t

邀请允许对网络进行身份验证的 PlayFab 实体 ID 的数量。

如果此值为 0,则允许所有用户使用该邀请的标识符进行身份验证。<br /><br /> 此值必须小于或等于 `c_maxInvitationEntityIdCount`。

**`entityIds`**   const [PartyString](/services/playfab/multiplayer/networking/reference/typedefs)\*\
*大小为 `entityIdCount` 的数组*

邀请允许对网络进行身份验证的 PlayFab 实体 ID 列表。

如果此列表为空,则允许所有用户使用该邀请的标识符进行身份验证。

## 要求

**标头:** Party.h

## 另请参阅

[Party 成员](/services/playfab/multiplayer/networking/reference/party_members)\
[PartyInvitation](/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/partyinvitation)\
[PartyInvitationRevocability](/services/playfab/multiplayer/networking/reference/enums/partyinvitationrevocability)\
[PartyManager::CreateNewNetwork](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createnewnetwork)\
[PartyNetwork::CreateInvitation](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createinvitation)\
[PartyInvitation::GetInvitationConfiguration](/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/methods/partyinvitation_getinvitationconfiguration)
