> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyChatControlJoinedNetworkStateChange

> 特定于 *ChatControlJoinedNetwork* 类型状态更改的信息。

特定于 *ChatControlJoinedNetwork* 类型状态更改的信息。

## 语法

```cpp theme={null}
struct PartyChatControlJoinedNetworkStateChange : PartyStateChange {  
    PartyNetwork* network;  
    PartyChatControl* chatControl;  
}  
```

### 成员

**`network`**   [PartyNetwork](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/partynetwork)\*

已加入的网络。

**`chatControl`**   [PartyChatControl](/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/partychatcontrol)\*

已加入网络的聊天控件。

## 要求

**标头:** Party.h

## 另请参阅

[Party 成员](/services/playfab/multiplayer/networking/reference/party_members)\
[PartyNetwork::ConnectChatControl](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_connectchatcontrol)


## Related topics

- [了解 PlayFab Party 聊天的工作原理](/zh-CN/services/playfab/community/voice-communications/concepts-chat.md)
- [Party C/C++ API 概述](/zh-CN/services/playfab/multiplayer/networking/reference/party_members.md)
- [PartyStateChangeType](/zh-CN/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md)
- [PartyChatControlLeftNetworkStateChange](/zh-CN/services/playfab/multiplayer/networking/reference/structs/partychatcontrolleftnetworkstatechange.md)
- [PartyRemoteDeviceJoinedNetworkStateChange](/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyremotedevicejoinednetworkstatechange.md)
