> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Party C/C++ API 概述

> Party C/C++ API 概述

## 类

| 类                                                                                                                                                                      | 说明                     |
| ---------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------- |
| [PartyAudioManipulationSinkStream](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSinkStream/partyaudiomanipulationsinkstream)       | 用于向音频接收器流提交音频的管理类。     |
| [PartyAudioManipulationSourceStream](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/partyaudiomanipulationsourcestream) | 用于从音频源流获取音频的管理类。       |
| [PartyChatControl](/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/partychatcontrol)                                                       | 聊天操作的管理类。              |
| [PartyDevice](/services/playfab/multiplayer/networking/reference/classes/PartyDevice/partydevice)                                                                      | 表示跨网络的设备。              |
| [PartyEndpoint](/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/partyendpoint)                                                                | 表示网络中的一个终结点。           |
| [PartyInvitation](/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/partyinvitation)                                                          | 表示用于对用户进行身份验证以进入网络的邀请。 |
| [PartyLocalChatControl](/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/partylocalchatcontrol)                                        | 与本地设备相关的聊天操作的管理类。      |
| [PartyLocalDevice](/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/partylocaldevice)                                                       | 表示本地设备。                |
| [PartyLocalEndpoint](/services/playfab/multiplayer/networking/reference/classes/PartyLocalEndpoint/partylocalendpoint)                                                 | 表示本地终结点。               |
| [PartyLocalUser](/services/playfab/multiplayer/networking/reference/classes/PartyLocalUser/partylocaluser)                                                             | 表示本地用户。                |
| [PartyManager](/services/playfab/multiplayer/networking/reference/classes/PartyManager/partymanager)                                                                   | 用于与 Party 库交互的主要管理类。   |
| [PartyNetwork](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/partynetwork)                                                                   | 表示网络。                  |
| [PartyTextToSpeechProfile](/services/playfab/multiplayer/networking/reference/classes/PartyTextToSpeechProfile/partytexttospeechprofile)                               | 表示用于合成语音的语音配置文件。       |

## 回调

| 回调                                                                                                                                        | 说明                                    |
| ----------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------- |
| [PartyAllocateMemoryCallback](/services/playfab/multiplayer/networking/reference/callbacks/partyallocatememorycallback)                   | 每次 Party 库必须动态分配新的内存缓冲区时调用的回调。        |
| [PartyFreeMemoryCallback](/services/playfab/multiplayer/networking/reference/callbacks/partyfreememorycallback)                           | 每次先前分配的内存缓冲区不再被 Party 库需要且可以释放时调用的回调。 |
| [PartyProfilingMethodEntranceCallback](/services/playfab/multiplayer/networking/reference/callbacks/partyprofilingmethodentrancecallback) | 每次 Party 库进入插桩方法时调用的回调。               |
| [PartyProfilingMethodExitCallback](/services/playfab/multiplayer/networking/reference/callbacks/partyprofilingmethodexitcallback)         | 每次 Party 库即将退出插桩方法时调用的回调。             |

## 结构

| 结构                                                                                                                                                            | 说明                                  |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------- |
| [PartyAudioFormat](/services/playfab/multiplayer/networking/reference/structs/partyaudioformat)                                                               | 解释 Party 音频数据所需的格式信息。               |
| [PartyAudioManipulationSinkStreamConfiguration](/services/playfab/multiplayer/networking/reference/structs/partyaudiomanipulationsinkstreamconfiguration)     | 设置音频接收器流所需的配置信息。                    |
| [PartyAudioManipulationSourceStreamConfiguration](/services/playfab/multiplayer/networking/reference/structs/partyaudiomanipulationsourcestreamconfiguration) | 设置音频源流所需的配置信息。                      |
| [PartyDataBuffer](/services/playfab/multiplayer/networking/reference/structs/partydatabuffer)                                                                 | 数据缓冲区。                              |
| [PartyInvitationConfiguration](/services/playfab/multiplayer/networking/reference/structs/partyinvitationconfiguration)                                       | 邀请配置数据。                             |
| [PartyLocalUdpSocketBindAddressConfiguration](/services/playfab/multiplayer/networking/reference/structs/partylocaludpsocketbindaddressconfiguration)         | Party 库用于绑定 UDP 套接字的配置。             |
| [PartyMutableDataBuffer](/services/playfab/multiplayer/networking/reference/structs/partymutabledatabuffer)                                                   | 应用可修改的数据缓冲区。                        |
| [PartyNetworkConfiguration](/services/playfab/multiplayer/networking/reference/structs/partynetworkconfiguration)                                             | 网络配置数据。                             |
| [PartyNetworkDescriptor](/services/playfab/multiplayer/networking/reference/structs/partynetworkdescriptor)                                                   | 包含设备连接到网络所需数据的描述符。                  |
| [PartyProfilingMethodEntranceEventData](/services/playfab/multiplayer/networking/reference/structs/partyprofilingmethodentranceeventdata)                     | 特定于 *MethodEntrance* 类型分析事件的信息。     |
| [PartyProfilingMethodExitEventData](/services/playfab/multiplayer/networking/reference/structs/partyprofilingmethodexiteventdata)                             | 特定于 *MethodExit* 类型分析事件的信息。         |
| [PartyRegion](/services/playfab/multiplayer/networking/reference/structs/partyregion)                                                                         | 表示 Party 库区域。                       |
| [PartyRegionQualityMeasurementConfiguration](/services/playfab/multiplayer/networking/reference/structs/partyregionqualitymeasurementconfiguration)           | Party 库用于控制区域质量测量行为的配置。             |
| [PartyRegionUpdateConfiguration](/services/playfab/multiplayer/networking/reference/structs/partyregionupdateconfiguration)                                   | Party 库用于控制其如何执行自动区域发现和连接质量测量更新的配置。 |
| [PartySendMessageQueuingConfiguration](/services/playfab/multiplayer/networking/reference/structs/partysendmessagequeuingconfiguration)                       | 在发送消息时用于修改本地排队行为的可选配置参数。            |
| [PartyTranslation](/services/playfab/multiplayer/networking/reference/structs/partytranslation)                                                               | 翻译。                                 |

## 状态更改

| 状态更改                                                                                                                                                                                            | 说明                                                                |
| ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------- |
| [PartyAuthenticateLocalUserCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partyauthenticatelocalusercompletedstatechange)                                     | 特定于 *AuthenticateLocalUserCompleted* 类型状态更改的信息。                   |
| [PartyChatControlCreatedStateChange](/services/playfab/multiplayer/networking/reference/structs/partychatcontrolcreatedstatechange)                                                             | 特定于 *ChatControlCreated* 类型状态更改的信息。                               |
| [PartyChatControlDestroyedStateChange](/services/playfab/multiplayer/networking/reference/structs/partychatcontroldestroyedstatechange)                                                         | 特定于 *ChatControlDestroyed* 类型状态更改的信息。                             |
| [PartyChatControlJoinedNetworkStateChange](/services/playfab/multiplayer/networking/reference/structs/partychatcontroljoinednetworkstatechange)                                                 | 特定于 *ChatControlJoinedNetwork* 类型状态更改的信息。                         |
| [PartyChatControlLeftNetworkStateChange](/services/playfab/multiplayer/networking/reference/structs/partychatcontrolleftnetworkstatechange)                                                     | 特定于 *ChatControlLeftNetwork* 类型状态更改的信息。                           |
| [PartyChatTextReceivedStateChange](/services/playfab/multiplayer/networking/reference/structs/partychattextreceivedstatechange)                                                                 | 特定于 *ChatTextReceived* 类型状态更改的信息。                                 |
| [PartyConfigureAudioManipulationCaptureStreamCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partyconfigureaudiomanipulationcapturestreamcompletedstatechange) | 特定于 *ConfigureAudioManipulationCaptureStreamCompleted* 类型状态更改的信息。 |
| [PartyConfigureAudioManipulationRenderStreamCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partyconfigureaudiomanipulationrenderstreamcompletedstatechange)   | 特定于 *ConfigureAudioManipulationRenderStreamCompleted* 类型状态更改的信息。  |
| [PartyConfigureAudioManipulationVoiceStreamCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partyconfigureaudiomanipulationvoicestreamcompletedstatechange)     | 特定于 *ConfigureAudioManipulationVoiceStreamCompleted* 类型状态更改的信息。   |
| [PartyConnectChatControlCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partyconnectchatcontrolcompletedstatechange)                                           | 特定于 *ConnectChatControlCompleted* 类型状态更改的信息。                      |
| [PartyConnectToNetworkCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partyconnecttonetworkcompletedstatechange)                                               | 特定于 *ConnectToNetworkCompleted* 类型状态更改的信息。                        |
| [PartyCreateChatControlCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partycreatechatcontrolcompletedstatechange)                                             | 特定于 *CreateChatControlCompleted* 类型状态更改的信息。                       |
| [PartyCreateEndpointCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partycreateendpointcompletedstatechange)                                                   | 特定于 *CreateEndpointCompleted* 类型状态更改的信息。                          |
| [PartyCreateInvitationCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partycreateinvitationcompletedstatechange)                                               | 特定于 *CreateInvitationCompleted* 类型状态更改的信息。                        |
| [PartyCreateNewNetworkCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partycreatenewnetworkcompletedstatechange)                                               | 特定于 *CreateNewNetworkCompleted* 类型状态更改的信息。                        |
| [PartyDataBuffersReturnedStateChange](/services/playfab/multiplayer/networking/reference/structs/partydatabuffersreturnedstatechange)                                                           | 特定于 *DataBuffersReturned* 类型状态更改的信息。                              |
| [PartyDestroyChatControlCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partydestroychatcontrolcompletedstatechange)                                           | 特定于 *DestroyChatControlCompleted* 类型状态更改的信息。                      |
| [PartyDestroyEndpointCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partydestroyendpointcompletedstatechange)                                                 | 特定于 *DestroyEndpointCompleted* 类型状态更改的信息。                         |
| [PartyDestroyLocalUserCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partydestroylocalusercompletedstatechange)                                               | 特定于 *DestroyLocalUserCompleted* 类型状态更改的信息。                        |
| [PartyDisconnectChatControlCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partydisconnectchatcontrolcompletedstatechange)                                     | 特定于 *DisconnectChatControlCompleted* 类型状态更改的信息。                   |
| [PartyEndpointCreatedStateChange](/services/playfab/multiplayer/networking/reference/structs/partyendpointcreatedstatechange)                                                                   | 特定于 *EndpointCreated* 类型状态更改的信息。                                  |
| [PartyEndpointDestroyedStateChange](/services/playfab/multiplayer/networking/reference/structs/partyendpointdestroyedstatechange)                                                               | 特定于 *EndpointDestroyed* 类型状态更改的信息。                                |
| [PartyEndpointMessageReceivedStateChange](/services/playfab/multiplayer/networking/reference/structs/partyendpointmessagereceivedstatechange)                                                   | 特定于 *EndpointMessageReceived* 类型状态更改的信息。                          |
| [PartyInvitationCreatedStateChange](/services/playfab/multiplayer/networking/reference/structs/partyinvitationcreatedstatechange)                                                               | 特定于 *InvitationCreated* 类型状态更改的信息。                                |
| [PartyInvitationDestroyedStateChange](/services/playfab/multiplayer/networking/reference/structs/partyinvitationdestroyedstatechange)                                                           | 特定于 *InvitationDestroyed* 类型状态更改的信息。                              |
| [PartyLeaveNetworkCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partyleavenetworkcompletedstatechange)                                                       | 特定于 *LeaveNetworkCompleted* 类型状态更改的信息。                            |
| [PartyLocalChatAudioInputChangedStateChange](/services/playfab/multiplayer/networking/reference/structs/partylocalchataudioinputchangedstatechange)                                             | 特定于 *LocalChatAudioInputChanged* 类型状态更改的信息。                       |
| [PartyLocalChatAudioOutputChangedStateChange](/services/playfab/multiplayer/networking/reference/structs/partylocalchataudiooutputchangedstatechange)                                           | 特定于 *LocalChatAudioOutputChanged* 类型状态更改的信息。                      |
| [PartyLocalUserRemovedStateChange](/services/playfab/multiplayer/networking/reference/structs/partylocaluserremovedstatechange)                                                                 | 特定于 *LocalUserRemoved* 类型状态更改的信息。                                 |
| [PartyNetworkConfigurationMadeAvailableStateChange](/services/playfab/multiplayer/networking/reference/structs/partynetworkconfigurationmadeavailablestatechange)                               | 特定于 *NetworkConfigurationMadeAvailable* 类型状态更改的信息。                |
| [PartyNetworkDescriptorChangedStateChange](/services/playfab/multiplayer/networking/reference/structs/partynetworkdescriptorchangedstatechange)                                                 | 特定于 *NetworkDescriptorChanged* 类型状态更改的信息。                         |
| [PartyNetworkDestroyedStateChange](/services/playfab/multiplayer/networking/reference/structs/partynetworkdestroyedstatechange)                                                                 | 特定于 *NetworkDestroyed* 类型状态更改的信息。                                 |
| [PartyPopulateAvailableTextToSpeechProfilesCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partypopulateavailabletexttospeechprofilescompletedstatechange)     | 特定于 *PopulateAvailableTextToSpeechProfilesCompleted* 类型状态更改的信息。   |
| [PartyRegionsChangedStateChange](/services/playfab/multiplayer/networking/reference/structs/partyregionschangedstatechange)                                                                     | 特定于 *RegionsChanged* 类型状态更改的信息。                                   |
| [PartyRemoteDeviceCreatedStateChange](/services/playfab/multiplayer/networking/reference/structs/partyremotedevicecreatedstatechange)                                                           | 特定于 *RemoteDeviceCreated* 类型状态更改的信息。                              |
| [PartyRemoteDeviceDestroyedStateChange](/services/playfab/multiplayer/networking/reference/structs/partyremotedevicedestroyedstatechange)                                                       | 特定于 *RemoteDeviceDestroyed* 类型状态更改的信息。                            |
| [PartyRemoteDeviceJoinedNetworkStateChange](/services/playfab/multiplayer/networking/reference/structs/partyremotedevicejoinednetworkstatechange)                                               | 特定于 *RemoteDeviceJoinedNetwork* 类型状态更改的信息。                        |
| [PartyRemoteDeviceLeftNetworkStateChange](/services/playfab/multiplayer/networking/reference/structs/partyremotedeviceleftnetworkstatechange)                                                   | 特定于 *RemoteDeviceLeftNetwork* 类型状态更改的信息。                          |
| [PartyRemoveLocalUserCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partyremovelocalusercompletedstatechange)                                                 | 特定于 *RemoveLocalUserCompleted* 类型状态更改的信息。                         |
| [PartyRevokeInvitationCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partyrevokeinvitationcompletedstatechange)                                               | 特定于 *RevokeInvitationCompleted* 类型状态更改的信息。                        |
| [PartySetChatAudioInputCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partysetchataudioinputcompletedstatechange)                                             | 特定于 *SetChatAudioInputCompleted* 类型状态更改的信息。                       |
| [PartySetChatAudioOutputCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partysetchataudiooutputcompletedstatechange)                                           | 特定于 *SetChatAudioOutputCompleted* 类型状态更改的信息。                      |
| [PartySetTextChatOptionsCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partysettextchatoptionscompletedstatechange)                                           | 特定于 *PartySetTextChatOptionsCompleted* 类型状态更改的信息。                 |
| [PartySetTextToSpeechProfileCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partysettexttospeechprofilecompletedstatechange)                                   | 特定于 *SetTextToSpeechProfileCompleted* 类型状态更改的信息。                  |
| [PartySetTranscriptionOptionsCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partysettranscriptionoptionscompletedstatechange)                                 | 特定于 *SetTranscriptionOptionsCompleted* 类型状态更改的信息。                 |
| [PartyStateChange](/services/playfab/multiplayer/networking/reference/structs/partystatechange)                                                                                                 | 表示 Party 库中事件或状态更改的通用基础结构。                                        |
| [PartySynthesizeTextToSpeechCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partysynthesizetexttospeechcompletedstatechange)                                   | 特定于 *SynthesizeTextToSpeechCompleted* 类型状态更改的信息。                  |
| [PartyVoiceChatTranscriptionReceivedStateChange](/services/playfab/multiplayer/networking/reference/structs/partyvoicechattranscriptionreceivedstatechange)                                     | 特定于 *VoiceChatTranscriptionReceived* 类型状态更改的信息。                   |

## 枚举

| 枚举                                                                                                                                      | 说明                                                                                                                                                                                                         |
| --------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [PartyAudioDeviceSelectionType](/services/playfab/multiplayer/networking/reference/enums/partyaudiodeviceselectiontype)                 | 用于选择音频设备的选项                                                                                                                                                                                                |
| [PartyAudioInputState](/services/playfab/multiplayer/networking/reference/enums/partyaudioinputstate)                                   | 与本地聊天控件关联的音频输入的状态。                                                                                                                                                                                         |
| [PartyAudioOutputState](/services/playfab/multiplayer/networking/reference/enums/partyaudiooutputstate)                                 | 与本地聊天控件关联的音频输出的状态。                                                                                                                                                                                         |
| [PartyAudioSampleType](/services/playfab/multiplayer/networking/reference/enums/partyaudiosampletype)                                   | Party 音频样本的类型。                                                                                                                                                                                             |
| [PartyAudioSourceType](/services/playfab/multiplayer/networking/reference/enums/partyaudiosourcetype)                                   | Party 音频源的类型。                                                                                                                                                                                              |
| [PartyChatControlChatIndicator](/services/playfab/multiplayer/networking/reference/enums/partychatcontrolchatindicator)                 | 相对于本地聊天控件的目标聊天控件的音频状态。                                                                                                                                                                                     |
| [PartyChatPermissionOptions](/services/playfab/multiplayer/networking/reference/enums/partychatpermissionoptions)                       | 定义两个聊天控件之间通信关系的选项。                                                                                                                                                                                         |
| [PartyChatTextReceivedOptions](/services/playfab/multiplayer/networking/reference/enums/partychattextreceivedoptions)                   | 描述 PartyChatTextReceivedStateChange 中接收到的文本消息的标志。                                                                                                                                                          |
| [PartyDestroyedReason](/services/playfab/multiplayer/networking/reference/enums/partydestroyedreason)                                   | 对象可能被销毁的原因。                                                                                                                                                                                                |
| [PartyDeviceConnectionType](/services/playfab/multiplayer/networking/reference/enums/partydeviceconnectiontype)                         | 用于将终结点消息或聊天数据传输到设备的连接类型。                                                                                                                                                                                   |
| [PartyDirectPeerConnectivityOptions](/services/playfab/multiplayer/networking/reference/enums/partydirectpeerconnectivityoptions)       | 用于控制在网络中的设备之间尝试使用直接点对点连接的标志。                                                                                                                                                                               |
| [PartyEndpointLocationFilter](/services/playfab/multiplayer/networking/reference/enums/partyendpointlocationfilter)                     | 可用于筛选 PartyNetwork::GetEndpointsByUserType() 返回结果的终结点所属设备位置的类别。                                                                                                                                            |
| [PartyEndpointStatistic](/services/playfab/multiplayer/networking/reference/enums/partyendpointstatistic)                               | 可以为终结点检索的统计信息类型。                                                                                                                                                                                           |
| [PartyEndpointUserTypeFilter](/services/playfab/multiplayer/networking/reference/enums/partyendpointusertypefilter)                     | 可用于筛选 PartyNetwork::GetEndpointsByUserType() 返回结果的与终结点关联的用户类别。                                                                                                                                             |
| [PartyGender](/services/playfab/multiplayer/networking/reference/enums/partygender)                                                     | 文本转语音配置文件的性别。                                                                                                                                                                                              |
| [PartyInvitationRevocability](/services/playfab/multiplayer/networking/reference/enums/partyinvitationrevocability)                     | 用于指定谁可以撤销邀请的选项。                                                                                                                                                                                            |
| [PartyLocalChatControlChatIndicator](/services/playfab/multiplayer/networking/reference/enums/partylocalchatcontrolchatindicator)       | 本地聊天控件的音频状态。                                                                                                                                                                                               |
| [PartyLocalUdpSocketBindAddressOptions](/services/playfab/multiplayer/networking/reference/enums/partylocaludpsocketbindaddressoptions) | 用于控制 Party 库如何绑定到由 [PartyLocalUdpSocketBindAddressConfiguration](/services/playfab/multiplayer/networking/reference/structs/partylocaludpsocketbindaddressconfiguration) 结构指定的 UDP 套接字的附加选项。               |
| [PartyLocalUserRemovedReason](/services/playfab/multiplayer/networking/reference/enums/partylocaluserremovedreason)                     | 将本地用户从网络中删除的原因。                                                                                                                                                                                            |
| [PartyMessageReceivedOptions](/services/playfab/multiplayer/networking/reference/enums/partymessagereceivedoptions)                     | 描述消息接收方式的标志。                                                                                                                                                                                               |
| [PartyNetworkStatistic](/services/playfab/multiplayer/networking/reference/enums/partynetworkstatistic)                                 | 可以为网络检索的统计信息类型。                                                                                                                                                                                            |
| [PartyOption](/services/playfab/multiplayer/networking/reference/enums/partyoption)                                                     | 可设置以微调 Party 库功能的附加选项。                                                                                                                                                                                     |
| [PartyRegionUpdateMode](/services/playfab/multiplayer/networking/reference/enums/partyregionupdatemode)                                 | 表示 Party 库如何在 [PartyRegionUpdateConfiguration](/services/playfab/multiplayer/networking/reference/structs/partyregionupdateconfiguration) 结构中执行自动区域发现和连接质量测量的配置模式。                                         |
| [PartySendMessageOptions](/services/playfab/multiplayer/networking/reference/enums/partysendmessageoptions)                             | 用于控制消息发送方式的选项。                                                                                                                                                                                             |
| [PartyStateChangeResult](/services/playfab/multiplayer/networking/reference/enums/partystatechangeresult)                               | 生成状态更改的 Party 库操作的结果。                                                                                                                                                                                      |
| [PartyStateChangeType](/services/playfab/multiplayer/networking/reference/enums/partystatechangetype)                                   | Party 库中可能发生的状态更改类型。                                                                                                                                                                                       |
| [PartySynthesizeTextToSpeechType](/services/playfab/multiplayer/networking/reference/enums/partysynthesizetexttospeechtype)             | 文本转语音操作的类型。                                                                                                                                                                                                |
| [PartyTextChatFilterLevel](/services/playfab/multiplayer/networking/reference/enums/partytextchatfilterlevel)                           | 在通过 [PartyLocalChatControl::SetTextChatOptions](/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_settextchatoptions) 启用文本审核时,应用于传入文本聊天的筛选级别。 |
| [PartyTextChatOptions](/services/playfab/multiplayer/networking/reference/enums/partytextchatoptions)                                   | 文本聊天选项。                                                                                                                                                                                                    |
| [PartyThreadId](/services/playfab/multiplayer/networking/reference/enums/partythreadid)                                                 | 内部处理任务的高级分类。                                                                                                                                                                                               |
| [PartyTranslationReceivedOptions](/services/playfab/multiplayer/networking/reference/enums/partytranslationreceivedoptions)             | 描述翻译接收方式的标志。                                                                                                                                                                                               |
| [PartyVoiceAudioOptions](/services/playfab/multiplayer/networking/reference/enums/partyvoiceaudiooptions)                               | 语音音频选项。                                                                                                                                                                                                    |
| [PartyVoiceChatTranscriptionOptions](/services/playfab/multiplayer/networking/reference/enums/partyvoicechattranscriptionoptions)       | 语音聊天转录选项。                                                                                                                                                                                                  |
| [PartyVoiceChatTranscriptionPhraseType](/services/playfab/multiplayer/networking/reference/enums/partyvoicechattranscriptionphrasetype) | 转录短语的类型。                                                                                                                                                                                                   |
| [PartyWorkMode](/services/playfab/multiplayer/networking/reference/enums/partyworkmode)                                                 | 表示 Party 库如何管理内部处理任务的配置模式。                                                                                                                                                                                 |


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