> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyManager::GetChatControls

> 获取包含本地设备和所有远程设备上所有聊天控件的组合列表的数组。

获取包含本地设备和所有远程设备上所有聊天控件的组合列表的数组。

## Syntax

```cpp theme={null}
PartyError GetChatControls(  
    uint32_t* chatControlCount,  
    PartyChatControlArray* chatControls  
)  
```

### Parameters

**`chatControlCount`**   uint32\_t\*\
*output*

在 `chatControls` 中提供的聊天控件的输出数量。

**`chatControls`**   [PartyChatControlArray\*](/services/playfab/multiplayer/networking/reference/typedefs)\
*library-allocated output array of size `*chatControlCount`*

库分配的输出数组，包含所有聊天控件的列表。

### Return value

PartyError

如果调用成功，则返回 `c_partyErrorSuccess`；否则返回错误代码。可通过 [GetErrorMessage()](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage) 检索错误代码的可读形式。

## Remarks

一旦 [PartyManager::StartProcessingStateChanges()](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_startprocessingstatechanges) 提供了 [PartyChatControlDestroyedStateChange](/services/playfab/multiplayer/networking/reference/structs/partychatcontroldestroyedstatechange)，该聊天控件将不再出现在此方法返回的数组中。<br /><br /> 每当标题调用 PartyManager::StartProcessingStateChanges() 或 [PartyLocalDevice::CreateChatControl()](/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_createchatcontrol) 返回成功时，返回数组的内存都会失效。

## Requirements

**Header:** Party.h

## See also

[PartyManager](/services/playfab/multiplayer/networking/reference/classes/PartyManager/partymanager)\
[PartyLocalDevice::CreateChatControl](/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_createchatcontrol)\
[PartyLocalDevice::DestroyChatControl](/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_destroychatcontrol)\
[PartyChatControlDestroyedStateChange](/services/playfab/multiplayer/networking/reference/structs/partychatcontroldestroyedstatechange)


## Related topics

- [PartyLocalDevice::CreateChatControl](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_createchatcontrol.md)
- [PartyNetwork::GetChatControls](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getchatcontrols.md)
- [PartyDevice::GetChatControls](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyDevice/methods/partydevice_getchatcontrols.md)
- [PartyChatControl::GetNetworks](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getnetworks.md)
- [PartyLocalChatControl::GetChatIndicator](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getchatindicator.md)
