> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyLocalChatControl::SetIncomingAudioMuted

> 配置来自目标聊天控件的、相对于本地聊天控件的传入音频是否被静音。

配置来自目标聊天控件的、相对于本地聊天控件的传入音频是否被静音。

## Syntax

```cpp theme={null}
PartyError SetIncomingAudioMuted(  
    const PartyChatControl* targetChatControl,  
    PartyBool muted  
)  
```

### Parameters

**`targetChatControl`**   [PartyChatControl\*](/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/partychatcontrol)

目标聊天控件。

**`muted`**   [PartyBool](/services/playfab/multiplayer/networking/reference/typedefs)

True 表示静音，否则为 false。

### Return value

PartyError

如果调用成功，则返回 `c_partyErrorSuccess`；否则返回错误代码。可通过 [PartyManager::GetErrorMessage()](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage) 检索错误代码的可读形式。

## Remarks

音频静音决定是否将来自目标聊天控件的传入语音音频呈现到本地聊天控件。

## Requirements

**Header:** Party.h

## See also

[PartyLocalChatControl](/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/partylocalchatcontrol)


## Related topics

- [语音聊天故障排除](/zh-CN/services/playfab/community/voice-communications/concepts-audio-troubleshooting.md)
- [PartyLocalChatControl::GetIncomingAudioMuted](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getincomingaudiomuted.md)
- [PartyLocalChatControl::SetIncomingTextMuted](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_setincomingtextmuted.md)
- [PartyLocalChatControl::GetIncomingTextMuted](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getincomingtextmuted.md)
- [PartyLocalChatControl::SetAudioInputMuted](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_setaudioinputmuted.md)
