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# PartyAudioManipulationSourceStream

> 用于从音频源流获取音频的管理类。

用于从音频源流获取音频的管理类。

## 语法

```cpp theme={null}
class PartyAudioManipulationSourceStream  
```

## 公共方法

| 名称                                                                                                                                                                                          | 说明                                                                                                                                                                                                                               |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [GetConfiguration](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getconfiguration)               | 检索源流配置。                                                                                                                                                                                                                          |
| [GetFormat](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getformat)                             | 检索将由 [PartyAudioManipulationSourceStream::GetNextBuffer()](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer) 提供的缓冲区的格式。    |
| [GetAvailableBufferCount](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getavailablebuffercount) | 检索可通过 [PartyAudioManipulationSourceStream::GetNextBuffer()](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer) 从此流检索的缓冲区总数。 |
| [GetNextBuffer](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer)                     | 获取流中下一个可用的缓冲区。                                                                                                                                                                                                                   |
| [ReturnBuffer](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_returnbuffer)                       | 告知库它可以回收与此缓冲区关联的内存。                                                                                                                                                                                                              |
| [GetCustomContext](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getcustomcontext)               | 检索先前与此源流对象关联的应用私有的自定义指针大小的上下文值。                                                                                                                                                                                                  |
| [SetCustomContext](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_setcustomcontext)               | 为此源流对象配置一个可选的、自定义指针大小的上下文值。                                                                                                                                                                                                      |

## 要求

\*\*头文件:\*\*Party.h

## 另请参阅

[Party 成员](/services/playfab/multiplayer/networking/reference/party_members)


## Related topics

- [PartyAudioManipulationSourceStream::GetFormat](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getformat.md)
- [PartyAudioManipulationSourceStream::GetNextBuffer](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer.md)
- [PartyAudioManipulationSourceStream::ReturnBuffer](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_returnbuffer.md)
- [PartyAudioManipulationSourceStream::GetConfiguration](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getconfiguration.md)
- [PartyAudioManipulationSourceStream::GetCustomContext](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getcustomcontext.md)
