> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# MatchUser struct

> MatchUser members

# MatchUser 结构

匹配结果中的一个成员。

```csharp theme={null}
public struct MatchUser
```

## 公共成员

| 名称                                                                                                                                                                          | 说明                                                                                                                                             |
| --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------- |
| [MatchUser](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/MatchUser)(…)                                                 | 初始化 [`MatchUser`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/overview) 结构的新实例。(2 个构造函数) |
| [LocalUser](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/LocalUser) \{ get; set; }                                     | 要加入票证的本地用户。                                                                                                                                    |
| [LocalUserJsonAttributesJSON](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/LocalUserJsonAttributesJSON) \{ get; set; } | 以 JSON 字符串形式表示的本地用户属性。每个本地用户应有一个属性字符串。每个属性字符串应为空字符串或序列化的 JSON 对象。例如,`{"player_color":"blue","player_role":"tank"}`。                            |
| [TeamId](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/TeamId) \{ get; set; }                                           | 分配给此匹配成员的团队 ID。如果匹配队列不使用团队规则,可以为空。                                                                                                             |

## 另请参阅

* namespace [PlayFab.Multiplayer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [MatchUser](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/MatchUser.md)
- [MatchUser.LocalUser](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/LocalUser.md)
- [MatchUser.TeamId](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/TeamId.md)
- [MatchUser.LocalUserJsonAttributesJSON](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/LocalUserJsonAttributesJSON.md)
- [PlayFab Multiplayer Unity SDK](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/index.md)
