> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# LobbyServerDataUpdate.NewServer

> LobbyServerDataUpdate.NewServer

# LobbyServerDataUpdate.NewServer 属性

可选的新服务器,用于与客户端拥有的大厅关联。

```csharp theme={null}
public PFEntityKey NewServer { get; set; }
```

## 备注

如果指定,此实体必须是 game\_server 实体。

同一时间只能有一个服务器与大厅关联。在此处设置新服务器会替换大厅中当前关联的服务器。

## 另请参阅

* class [PFEntityKey](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/overview)
* class [LobbyServerDataUpdate](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyServerDataUpdate/overview)
* namespace [PlayFab.Multiplayer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [LobbyServerDataUpdate class](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyServerDataUpdate/overview.md)
- [LobbyServerDataUpdate method](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyServerDataUpdate/LobbyServerDataUpdate.md)
- [LobbyServerDataUpdate.SearchProperties](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyServerDataUpdate/SearchProperties.md)
- [PFLobbyServerDataUpdate](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyserverdataupdate.md)
- [Lobby.PostUpdateAsServer](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/PostUpdateAsServer.md)
