> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# LobbySearchResult

> LobbySearchResult members

# LobbySearchResult 类

在 [`FindLobbies`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/FindLobbies) 操作成功完成后收到的大厅搜索结果集合中的一个条目。

```csharp theme={null}
public class LobbySearchResult
```

## 公共成员

| 名称                                                                                                                                                           | 说明                                                     |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------ |
| [ConnectionString](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchResult/ConnectionString) \{ get; }     | 已找到的大厅的连接字符串。                                          |
| [CurrentMemberCount](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchResult/CurrentMemberCount) \{ get; } | 此大厅中当前的成员数量。                                           |
| [Friends](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchResult/Friends) \{ get; }                       | 如果大厅搜索是使用 `LobbySearchFriendsFilter` 执行的,则为已找到的大厅中的好友。 |
| [LobbyId](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchResult/LobbyId) \{ get; }                       | 已找到的大厅的 ID。                                            |
| [MaxMemberCount](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchResult/MaxMemberCount) \{ get; }         | 此大厅中可以容纳的最大成员数量。                                       |
| [MembershipLock](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchResult/MembershipLock) \{ get; }         | 已找到的大厅的当前锁定状态。                                         |
| [OwnerEntity](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchResult/OwnerEntity) \{ get; }               | 大厅的当前所有者。                                              |
| [SearchProperties](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchResult/SearchProperties) \{ get; }     | 与此大厅关联的搜索属性。                                           |

## 另请参阅

* namespace [PlayFab.Multiplayer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [LobbySearchResult.Friends](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchResult/Friends.md)
- [LobbySearchResult.SearchProperties](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchResult/SearchProperties.md)
- [LobbySearchResult.LobbyId](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchResult/LobbyId.md)
- [LobbySearchResult.MembershipLock](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchResult/MembershipLock.md)
- [LobbySearchResult.OwnerEntity](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchResult/OwnerEntity.md)
